Autodesk, Inc.’s, Project Scorch enables fire and smoke Computational Fluid Dynamics (CFD) simulation within your buildings’ designs. In this class we’ll cover the full process, including importing your designs, creating burners and sprinklers, working with materials, and interpreting local and cloud-based analysis results—all to enable you to utilize the power of simulation within your design process. We will cover how understanding heat, smoke, and particle movement can help you in the design process, and how you can integrate simulation into the process. We will also cover some best practices and helpful tips to help you get the most out of Project Scorch, as well as demonstrate several examples to help understand key concepts.
- Learn how to Incorporate fire and smoke simulation into your design process
- Discover the impact of heat, smoke, and particle movement within your designs
- Learn how to analyze your designs, both locally and in the cloud
- Learn how to interpret Project Scorch results to make design changes if needed
Dylan Kenneally completed a degree in computer science from University of Salford (United Kingdom). He has over 15 years’ experience in the software development industry, joining Autodesk, Inc., in 2008 and working within their Simulation Product Development Group. As a principal engineer within the Simulation Emerging Products and Technologies Group, Dylan has over 8 years of simulation experience, including a variety of experience with Computation Fluid Dynamics (CFD), fatigue and stress analysis, and polymer injection molding, and most recently he has been focusing on fire and smoke simulation research.