Universities set up relationships with companies as a way to bring real-world experience to the students. The students get a better understanding of production needs, practical working experience, and production credit prior to graduation. The university gets support from a production house and a connection to benefit future students. For the production company, this provides an increased labor force, an opportunity to share work practices, and potential employees after graduation. There are opportunities to make a successful connection and provide students great hands-on experience while in school, along with some pitfalls. During this class, we will talk about how to work effectively with production houses in a university setting and cover some of the pitfalls you may encounter along the way.
- Ensure students get true value from the actual production
- Develop a win-win synergy with the client
- List the benefits of acting as an outsource company in a university setting
- Identify potential pitfalls for the students and the educational system
Pete Bandstra is Program Director for 3D Arts degree program, which includes Computer Animation Bachelor Degree and Game Art Bachelor Degree programs at Full Sail University. Taking the role of Program Director over the associates degree for Computer Animation, Pete would design and launch the Bachelor degree in 2006, followed by Game Art Bachelor degree in 2008. Working the last 18 years educating the students inside the classroom, as well as serving as a professional freelance educator. Pete was honored with the prestigious Full Sail University Top Gun Award in 2001. Pete worked as a freelance visual effects artist throughout Florida, generating 3D content for commercials projects, sporting events, and for Johnson Controls in Cape Canaveral Space Center. Pete earned a Bachelor degree in Organizational Management from Ashford University, as well as an Associates of Science in Recording Engineering from Full Sail University.