- Learn how to create Fusion 360 programs using Python
- Discover the core principles of the Fusion 360 API
- Learn how to use the documentation to understand the Fusion 360 object model
- Learn how to create custom Fusion commands
Brian Ekins began working in the CAD industry in the early 1980s, and he has worked in various positions, including CAD administrator, applications engineer, instructor, CAD API (application programming interface) designer, and consultant. As an applications engineer, he specialized in modeling complex forms (boat hulls, jewelry, shoes, and so on) and customizing the software to fit customer requirements better. He moved into API design, where he designed the programming interface for Solid Edge software, and he has worked for Autodesk, Inc., since 1998, where he is the designer of the programming interface for Inventor software and is now focusing on Fusion 360 software. Ekins also uses the software and writes programs to design and build furniture at home.