In 2009, Autodesk 3ds Max software opened up MAXScript to .NET to enhance user interface design and extend the capability of MAXScript beyond the confines of 3ds Max. With .NET, tool developers can create dynamic and comprehensive production tools to help manage scenes, characters, and data sets, as well as an infinite host of other possibilities. In this class, you will learn to inspect .NET classes and objects and use them to build comprehensive .NET tools in MAXScript. This is an intermediate MAXScript class—participants should have a good working knowledge of MAXScript and the fundamentals of coding, including a good understanding of function, for loops and data types.
- Determine which .NET classes and objects are needed for tasks
- Determine when to use .NET over standard MAXScript
- Translate the .NET language into MAXScript
- Construct .NET tools and interfaces