Take your first steps into the world of machine learning. Learn how a neural network can be used to dramatically speed up the removal of noise in ray...
When generating designs with the manufacturing environment, the ability to quickly visualise and review that data has become more and more imperative to...
Utlizing Civil View in 3DS Max to make your Civil 3D models
Learn how Infraworks could be used for efficient planning, collaboration and cost calculations. Insights from consultant and the project owner perspective
Learn ShaderFX and PBR material workflows for the Stingray Game engine. Learn techniques that apply to other game engine workflows.
Technology is changing rapidly where connectivity for makers is key. Learn in this class how TBI is featuring a unique, innovate BIM Cloud Workspace.
Revit® will help you continue on your BIM journey. Don’t merely create drawings with your CAD/BIM package. Instead, create entire building designs!
Because re-doing anything costs valuable time and money, we all strive to find ways to keep our designs editable, iterative, parametric, etc. same goes for...
Many long-time users of 3ds Max still work in the Compact Material Editor, and have not fully explored Slate.There are also a number of new users trying to...
This class is game design for people that don’t want to make games. It’s all about getting your data in stingray.