In this class, we will go through a project with Paralympic cycling champion Denise Schindler to show how working with her we were able to create a totally new manufacturing and design method for the production of prosthetics. This process has turned an analogue industry into a digital one, making the production and manufacturing of prosthetics digitally distributable, while also removing errors created by working by hand. This session features Fusion 360.
- Understand how digital tech can improve industry
- Learn about digital distribution
- Learn how to work in the era of the future of making things
- Learn how T-Splines work in Fusion 360
Paul is a Product Designer and Fusion360 expert for Autodesk. Having studied architecture and infrastructure planning, he then moved into working for himself, setting up a company that championed 3D printing technologies, working on art installations, music videos, product design, and technical innovations in the 3D printing industry. Now Paul works with other product designers under the Autodesk banner to help startups develop and realize their ideas. Paul specializes in prosthetic design and Open Source hardware design, having created the world’s first 3D printed performance prosthetic to be used at the Rio Paralympics. In his spare time he is pursuing a PhD in additive manufacturing.