Drawings in Fusion 360 software has implemented a lot of new and exciting functionality this year. This class aims to introduce the newer capabilities—such as title blocks and templates, component versus body distinction, and multiasset documentation—to those who need more than the out-of-the-box solution. We will cover this through a series of demonstrations using real-world title blocks and templates, dimensions, and Geometric Dimensioning and Tolerancing (GD&T) to create shop drawings ready for manufacture. With this, users will be able to apply what they’ve seen to get more out of their drawings in Fusion 360 software, and create drawings that are thorough, accurate, and tailored to their needs. This session features Fusion 360.
- Learn how to capitalize on multiple asset types to create drawings containing more than just a component or assembly
- Learn how to work with the browser for better control over components and bodies in Drawings
- Learn how to create templates from your existing drawings and add custom title blocks
- Learn how to create production-ready shop drawings, efficiently