This class applies an Inventor® software user's perspective to sketching and modeling techniques in Fusion 360 software as a service (SaaS). We also present some use cases from that perspective. Have you ever wanted to learn a new program but the instructor didn't understand your background or know where you were coming from? Then this is the class for you! We cover how to sketch and model in the Fusion 360 model environment and explore how it differs from Inventor by using history-free modeling with push/pull concepts. We explore the sculpt environment and talk about how the understanding of topology differs from modeling in Inventor. Finally, we show how T-spline modeling can solve the problem of complex surface modeling in Inventor.
- Identify the Fusion 360 environments and explain how they differ
- Sketch and model in the Fusion 360 model environment
- Explain how the Fusion 360 sculpt environment and T-splines can be used to solve complex surfacing challenges in Inventor
- Use Fusion 360 with Inventor data