AU Class
AU Class
class - AU

From Digital to Physical: Making of the Hyperspace Madness Trilobot

Share this class
Search for keywords in videos, presentation slides and handouts:

    Description

    In this class Kim Lee presents an in-depth case study of the creation of the Hyperspace Madness Trilobot. Lee demonstrates its start as a robotic chassis in Inventor® software, through 2D concept art, and modeling in 3ds Max® software to fabrication using CNC milling, vacuum forming, and fused deposition modeling (FDM) 3D printing. Attendees get a behind-the-scenes view of all the processes that are involved in bringing the bot from digital concept to physical reality.

    Key Learnings

    • Use Inventor files as a foundation for modeling in 3ds Max
    • Explain how surface modeling applications such as 3ds Max can be used in the fabrication process
    • List and describe the benefits and limitations of subtractive and additive fabrication methods
    • Harness the benefits of the maker movement without having an engineering degree

    Tags

    Product
    3ds Max
    Inventor
    Industries
    Product design and manufacturing
    Topics
    Project Manager
    Additive Manufacturing
    3D Printing
    Subtractive Manufacturing
    Fabrication
    Robotics
    CAD Management & IT