Anthony Jones is one of the most sought-after artists, having done visuals for Hasbro, Inc., <em>Magic: The Gathering</em>, and <em>God of War</em>®. In college, he pursued his two greatest passions, film and video games. He became a programmer before discovering his love for concept art. He currently also teaches at the Otis College of Art and Design and at Red Engine Studios in Los Angeles, CA. In this class, Anthony Jones will break down his methods and thoughts when approaches a new design. He will discuss how important it is to have a solid foundation for your concept. He will also talk about how he has had success with past projects and what influences him to make the decisions.
- Use research
- Describe ways to broaden your thinking
- Describe ta sense for concept design
- Effectively create ways to start a design