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An Introduction to Arnold 5.0 in Maya 2018

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    Arnold 5.0 represents an evolution in rendering for artists everywhere. With a significant update to the Arnold core, faster rendering, new feature additions, enhancements to existing workflows, and exciting new capabilities, Arnold 5 will help artists create more stunning imagery than ever. Join Autodesk Technical Specialists John Paul Giancarlo and Morgan Evans for this hands-on class, where you will experience the power and simplicity of rendering with Arnold in Maya for yourself. Arnold 5 is available now as a stand-alone renderer, as well as a plugin for Maya (MtoA), 3ds Max (MAXtoA), and Cinema4D (C4DtoA).

    Key Learnings

    • Discover the powerful Arnold IPR renderview
    • �Learn to light and shade using Arnold 5.0 � test out new shaders such as Car Paint
    • Combine procedural instancing tools such as MASH in Maya with Arnold Stand-ins to populate forests and cities