Virtual Reality in Design and Engineering

Autodesk’s Dave Tyner and Skanska’s Kelsey Stein share their pioneering work with VR visualization


Virtual reality (VR) is an immersive approach to conveying ideas that is rapidly gaining popularity in building design and engineering. VR enables people to better communicate their full intent and anticipate the real-world impact, plus collaborate in real time to solve problems. Dave Tyner of Autodesk and Kelsey Stein of Skanska share their pioneering work with VR visualization that takes you from the concepting and sales process straight into construction.

About the speakers

Dave Tyner is the Thought Leadership Program Manager, Construction Customer Success at Autodesk. His work focuses on enabling ROI with AR/VR technology for AEC customers through the contextualization of BIM data. He was previously an immersive technology innovation lead and premium support specialist with Autodesk.

Kelsey Stein specializes in BIM, VDC, and AR/VR services at Skanska. She has 10 years of industry experience in the United States, Australia, and New Zealand. Prior to joining Skanska, she was an architectural designer for Populous where she worked on large-scale sports architecture facilities.

Related learning

Interested in going deeper into virtual reality? Check out these related AU sessions:

Autodesk Revit Live from the Contractor’s Perspective

This industry talk from Shervin Yousefzadeh and Melanie Dawson explores the application and benefits of virtual reality technology by contractors. Using Revit Live, contractors can provide clients with an immersive VR visualization of their project, allowing for efficient designs and satisfied clients.

Beyond Preconstruction: VR and BIM 360 Empowering Collaboration in a Global Company

Dave Tyner and Kelsey Stein team up once again to present this industry talk on how Skanska is capitalizing on VR to foster collaboration between design, preconstruction, and operations in one of the world’s largest construction companies.

Virtual Reality with Inventor

This instructional demo from Ron Jones and Robert Savage explores how to take native Inventor files into 3ds Max Interactive to harness the VR capabilities within the software. Discover the workflow, see how Forge can be used for VR, and learn how to create new bid packages that let customers see the products they’re purchasing before they’re built.