The rendering workspace is where your designs come to life. Why spend 1,000 words describing the beauty of your design when a simple gorgeous image would do the same? Over the course of 60 minutes, we'll teach you how to utilize Fusion 360 software's rendering workspace to turn your perfectly engineered designs into photorealistic images. We'll use real-world examples to showcase how scene settings, lighting techniques, texture maps, and advanced material editing can take your renderings to the next level.
- Learn how to create photorealistic images of designs
- Learn how to tweak materials until they look juuuuuuuust right
- Learn how to explore workflows to play around with materiality before manufacturing the part
- Learn how to create rendered movies of functioning designs
Lucas is a Product Manager for Fusion 360. Before joining the Fusion team, he worked as a Design Engineer and Technical Assistant to Autodesk's former CEO, Carl Bass. During his time in that role, he used Fusion to design clocks, chairs, lamps, tables, mechanisms, chess pieces, golf putters and many other adventurous projects. Lucas fell in love with design and manufacturing while working on his BS and MS in mechanical engineering at Stanford. When he's not making things, he's out playing basketball, golf, or exploring San Francisco.