3D printing has revolutionized the design and manufacturing production workflow, making the creation of design prototypes as easy as pushing a button. Fusion 360 software is quickly becoming an indispensable tool in this revolution, enabling designers and engineers to create and iterate their design faster than ever before. This course will step through the process of developing, printing, and iterating the design of a real product prototype. There are products used every day for a variety of purposes, from the office to the house. This course will explore the development of a household product. You will step through the process of designing the product, learning the different phases of the design used to create a 3D-printable final product. This session features Fusion 360.
- Understand where Fusion 360 fits into the prototype development process
- See how 3D printing can accelerate the design review process
- Learn how to use Fusion 360 to continuously modify a model, saving time on redesigning a part
- Identify the differences between design for manufacture and design for 3D print
Jerry Berns is the manufacturing content manager for all CADLearning manufacturing products from 4D Technologies, developing on-demand learning material for Autodesk, Inc., software users, including Inventor software and Fusion 360 software. An Inventor Certified Professional and Autodesk Certified Instructor, he has amassed a wealth of expertise at engineering firms and Autodesk value added resellers (VARs) in the implementation, use, and support of Autodesk products since 1985. Berns has worked at a number of Autodesk Resellers, working with hundreds of clients, including several Fortune 100 companies. Since 2006, Berns has presented several times at Autodesk University, earning a Top Rated Speaker award in 2013.
Steven Schain is the post-production supervisor for all CADLearning products from 4D Technologies, as well as the content development manager of CADLearning's Media & Entertainment products for Autodesk, Inc. software, including 3ds Max and Maya . In 1998, Autodesk recognized Steven as one of only 16 Autodesk Training specialists worldwide. He has since contributed to Autodesk's certified courseware for 9 releases of 3ds Max, was a co-developer of Autodesk's ACI Program and 3ds Max’s fundamental standards, and is currently an Autodesk Certified Instructor. As a premier Autodesk trainer, he has continued teaching end users, companies, and many others, including The Walt Disney Company, Guess, and the United States Army. As a 7-year veteran of Autodesk University, Steven has taught classes ranging from creating particle fountains in 3ds Max, to classes on 3D printing and entrepreneurship.