Modeling, Lighting, and Rendering Tiling Textures in 3ds Max for Design Visualization and Games
Understand how digital representations of evidence can help those involved in a court hearing. Learn simple workflows in Maya, Mudbox and Unreal Engine.
In this class, we will examine a creature modeling and detailing workflow using Autodesk Maya and Autodesk Mudbox software. We will begin with exploring...
In this class, Neil shows his pipeline for shading and texturing environments, props, and hard surface characters—everything from organic plant life to...
From first concept to final render, follow my journey bringing animated short Mkali’s Mission to life with the help of an entirely remote team of artists.
In this class, we examine a creature modeling and detailing workflow using Autodesk® Mudbox® and Maya® software. Topics covered include concept techniques...
Participants will learn to take large CAD models into VRED and optimize the data for visual use. Then create a VR experience using VRED. Next the same...
Learn how VFX technologies can improve production of monumental sculptures.
In this class, you will learn how to improve your design process, increase your creative freedom, and reach your deadlines faster with Autodesk® Alias®...
Tomas Wall and Hugo Guerra will take you through the process of how the game cinematic, "Homefront: The Revolution" was created.