Learn how Autodesk Shotgun can help you supercharge your pipeline with tools for production management, review and asset management. Shotgun will improve...
Learn how to evolve your content creation pipeline to take advantage of Unreal Engine and empower artists to work at the speed of realtime.
See how Neoscape has used Shotgun, 3ds Max and MotionBuilder to make the media creation and creative processes more efficient.
In the last five years Iloura has grown from a single facility employing 30 artists to two facilities that peak at 240 artists. Over the course of this...
The Autodesk Automotive Product Team will present the latest Shotgun solution, share customer feedback and talk about our next steps with Shotgun.
A discussion of using Autodesk’s Shotgun for tracking production of physical assets for feature films, and the parallels with factory industrial processes....
This session focuses on the tools and workflows used by one of Australia's leading post-production houses, Cutting Edge. Learn how Cutting Edge leverages...
A Product Briefing on the state of the Alias Roadmap, the new tools and future research direction. This class will empower our users with the latest in...
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What's the latest from Autodesk? Join Chris Bradshaw, Senior Vice President of Media & Entertainment at Autodesk to learn about the tools helping drive...