Game assets: Create video game assets with industry-standard software to unlock a world of benefits
Image courtesy of CD PROJEKT Red
What are game assets?
How game assets are created
2D or 3D? That is the question
A game asset is any deliverable content item for a video game, including 3D models, textures, animations, and sounds. An example of a video game asset is one of the rings of power in a Lord of the Rings video game—but it could also be the character who wears the ring, the texture layer on the ring that makes it shiny, the sound that plays when the ring goes on, or the animation of a character putting on the ring.
Some software tools needed to create game assets include programs for making concept art and textures such as GIMP (2D) and Autodesk Mudbox (3D); 3D modeling programs such as Autodesk Maya and 3ds Max; character animation software like Autodesk MotionBuilder; and game asset management/project management software like Flow Production Tracking.
Once you know the basics of one or more software programs mentioned above, game asset creation unfolds in the following steps: conceive, model, texture, rig, animate, and optimize.
The first game asset creation step may involve researching and brainstorming ideas and creating concept art. If you’re working with a team, modeling may include exchanging ideas and suggestions among them. The same goes for texture mapping and animating.
After those steps, optimization involves compressing the size of the game asset model and texture files so that they load and perform efficiently in a game engine.