AU Class
AU Class
class - AU

Working with OSL Shaders for Realistic Rendering in 3ds Max

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    Beschreibung

    Mechanical and architectural design relies on visualization technologies to showcase designers’ ideas. Increasingly, that relies on generating highly realistic materials. This class will examine how to incorporate the use of OSL shaders along with the physical material in 3ds Max 2020 software to render photorealistic images and animations. Learn where to find and download OSL shaders that can be used in a visualization, and how to customize your own OSL shaders. Use multiple shaders to create a unique material for your models. Get ahead of the competition by learning to create visually compelling, photorealistic renderings using OSL shaders and compositional rules in a streamlined workflow.

    Wichtige Erkenntnisse

    • Learn how to identify 3ds Max OSL assets and third-party resources
    • Learn how to apply OSL Shaders to objects in 3ds Max 2020
    • Learn how to customize OSL shaders to create photorealistic materials
    • Learn how to configure the Arnold renderer to produce high-quality renderings

    Tags

    Produkt
    3ds Max
    Arnold
    Revit
    Fusion
    Branchen
    Architecture
    Film and TV
    Media and entertainment
    Product design and manufacturing
    Themen
    Animation & Visual Effects
    Visualization
    3D Modeling
    Visual Effects
    Rendering
    Product Design
    Animation
    Project Execution
    Building Design
    Automation, Integration, & Customization
    Design
    Customization
    Software Development