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Drones, Photogrammetry, 3ds Max—and You!

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    Description

    Have you ever been tasked with creating a 3D model of real-life buildings? Did you find the experience long and frustrating due to the difficulty of taking proper photos using a handheld camera? Technology has advanced to the point that we can use high-quality and relatively inexpensive drones to create 3D models of real-life buildings. These models can then serve as a source to create a low-poly counterpart, including textures. See how to use this time- and money-saving workflow through the use of drone photogrammetry, ReCap Photo software, and 3ds Max software.

    Principaux enseignements

    • Learn about taking the right type of photos using a drone.
    • Learn about using ReCap Photo to create a 3D model using drone-captured photos.
    • Learn about using 3ds Max to create a textured low poly model based on the high poly model created with photogrammetry.

    Étiquettes

    Produit
    3ds Max
    ReCap
    Secteurs d'activité
    Games
    Media and entertainment
    Product design and manufacturing
    Thèmes
    3D Modeling
    AR/VR
    Animation
    Animation & Visual Effects
    Augmented Reality
    Game Designer
    Laser Scanning
    Video games
    Virtual Reality
    Modeling
    Software Development
    Reality Capture