AU Class
AU Class
class - AU

How customers are transforming their workflows in AEC and Film & Television

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    Beschreibung

    Customers in the AEC and Film & Television industries are transforming traditional workflows to accelerate the production of linear and non-linear, interactive content. From using virtual production technology on The Mandalorian, to building a digital twin for Wellington City for public engagement, we’ll explore how real-time technology opens the door to a new world of creative opportunities. This session will dive into how Datasmith is connecting the dots with Autodesk solutions like Forge, Revit, 3ds Max, Navisworks, and Maya. You’ll find out how Twinmotion and Unreal Engine are used to collaborate and engage with stakeholders and peers using Pixel Streaming and other methods. It isn’t all about AEC, as the session will also cover how real-time technology is changing the way films and TV shows are made. And while there won’t be enough time to get into all of the technical details, we’ll point you to free resources to learn how to achieve the same results.

    Wichtige Erkenntnisse

    • You’ll find out how Twinmotion and Unreal Engine are used to collaborate and engage with stakeholders and peers
    • We’ll also reveal some research we’re doing around digital twins that can really change your game.
    • how real-time technology is changing the way films and TV shows are made.
    • how Datasmith is connecting the dots with Autodesk solutions

    Tags

    Produkt
    3ds Max
    Revit
    Maya
    Tandem
    Forge
    Branchen
    MEP engineering
    Architecture
    Structural engineering
    Film and TV
    Product design and manufacturing
    Media and entertainment
    Site Development (General civil engineering)
    Themen
    Automation, Integration, & Customization
    Customization
    CAD Management & IT
    Software Development