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IMPORTANT NOTES

CLOUD SERVICES
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FLEXIBLE LICENSING
Use in the office, at home, or when you travel

REMOTE ACCESS
Drive your primary software from a remote PC or iPad

What's New

Experience a more intuitive, collaborative workflow with new tools in AutoCAD 3D software that help you to:

  • Import the geometry from a PDF file into your drawing as an AutoCAD object.
  • Share your drawing views with stakeholders more easily by publishing them to the cloud.
  • Create and edit centerlines and center marks more efficiently.
  • Manage all of your software updates with ease in the Autodesk desktop app.
  • Customize your settings to best suit your needs, and easily migrate them to a modern and informative interface.
  • Save time by attaching and viewing Navisworks and BIM 360 Glue models directly inside AutoCAD.

SYSTEM REQUIREMENTS

32 bit System Requirements

  • Operating system

    • Microsoft Windows 7 SP1
    • Microsoft Windows 8.1 with Update KB2919355
    • Microsoft Windows 10
  • Browser

  • Internet Explorer® 9.0 or later

  • Processor

  • 1 gigahertz (GHz) or faster 32-bit (x86) or 64-bit (x64) processor

  • Memory

  • 2 GB (3 GB Recommended)

  • Display resolution

  • 1360x768 (1600x1050 or higher Recommended) with True Color. 125% Desktop Scaling (120 DPI) or less recommended.

  • Disk Space

  • Installation 6.0 GB

  • Pointing Device

  • MS-Mouse compliant

  • Media (DVD)

  • Download and Installation from DVD

  • .NET Framework

  • .NET Framework Version 4.6

  • Additional  requirements for Large Datasets and 3D Modeling

  • 8 GB RAM or more

    6 GB free hard disk available not including installation requirements

    1600x1050 or greater True color video display adapter; 128 MB VRAM or greater, Pixel Shader 3.0 or greater, Direct3D® capable workstation class graphics card.

    Please note: 64-bit Operating Systems are recommended if you are working with Large Datasets, Point Clouds and 3D Modeling and required if you are using the Model Documentation feature in AutoCAD - please refer to the AutoCAD 64-bit System Requirements for more information.

  • Additional requirements for Model Documentation

  • 64-bit (x64) processor

  • 64 bit System Requirements

  • Operating system

    • Microsoft Windows 7 SP1
    • Microsoft Windows 8.1 with Update KB2919355
    • Microsoft Windows 10
  • Browser

  • Internet Explorer® 9.0 or later
  • Processor

  • 1 gigahertz (GHz) or faster 32-bit (x86) or 64-bit (x64) processor

  • Memory

  • 2 GB (3 GB Recommended)

  • Display resolution

  • 1360x768 (1600x1050 or higher Recommended) with True Color. 125% Desktop Scaling (120 DPI) or less recommended.

  • Disk Space

  • Installation 6.0 GB

  • Pointing Device

  • MS-Mouse compliant

  • Media (DVD)

  • Download and Installation from DVD

  • .NET Framework

  • .NET Framework Version 4.6

  • Additional  requirements for Large Datasets and 3D Modeling

  • 8 GB RAM or more

    6 GB free hard disk available not including installation requirements

    1600x1050 or greater True color video display adapter; 128 MB VRAM or greater, Pixel Shader 3.0 or greater, Direct3D® capable workstation class graphics card.

    Please note: 64-bit Operating Systems are recommended if you are working with Large Datasets, Point Clouds and 3D Modeling and required if you are using the Model Documentation feature in AutoCAD - please refer to the AutoCAD 64-bit System Requirements for more information.

  • Model Documentation

  • 64-bit (x64) processor

AutoCAD One Key Shortcut Guide

Boost your productivity in AutoCAD! Take advantage of the150+ AutoCAD Keyboard Shortcuts showcased below. For a printable version of all shortcuts and a template for keyboard stickers, click here.

Are you on a Mac? Check out the AutoCAD for Mac Shortcuts Guide


Jump to a Section

One Key Shortcuts | Toggles and Screen Management
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


One Key Shortcuts

Let's start with the basics—shortcuts involving just one key. Click here or on the graphic below to view it larger.


Toggles and Screen Management

Toggle General Features

Ctrl+d Toggle coordinate display
Ctrl+g Toggle Grid
Ctrl+e Cycle isometric planes
Ctrl+f Toggle running object snaps
Ctrl+h Toggle Pick Style
Ctrl+Shift+h Toggle Hide pallets
Ctrl+i Toggle Coords
Ctrl+Shift+i Toggle Infer Constraints

Manage Screen

Ctrl+0 (zero) Clean Screen
Ctrl+1 Property Palette
Ctrl+2 Design Center Palette
Ctrl+3 Tool Palette
Ctrl+4 Sheet Set Palette
Ctrl+6 DBConnect Manager
Ctrl+7 Markup Set Manager Palette
Ctrl+8 Quick Calc
Ctrl+9 Command Line

Manage Drawings

Ctrl+n New Drawing
Ctrl+s Save drawing
Ctrl+o Open drawing
Ctrl+p Plot dialog box
Ctrl+Tab Switch to next
Ctrl+Shift+Tab Switch to previous drawing
Ctrl+Page Up Switch to previous tab in current drawing
Ctrl+Page Down Switch to next tab in current drawing
Ctrl+q Exit
Ctrl+a Select all objects

Toggle Drawing Modes

F1 Display Help
F2 Toggle text screen
F3 Toggle object snap mode
F4 Toggle 3DOsnap
F5 Toggle Isoplane
F6 Toggle Dynamic UCS
F7 Toggle grid mode
F8 Toggle ortho mode
F9 Toggle snap mode
F10 Toggle polar mode
F11 Toggle object snap tracking
F12 Toggle dynamic input mode

Manage Workflow

Ctrl+c Copy object
Ctrl+x Cut object
Ctrl+v Paste object
Ctrl+Shift+c Copy to clipboard with base point
Ctrl+Shift+v Paste data as block
Ctrl+z Undo last action
Ctrl+y Redo last action
Ctrl+[ Cancel current command (or ctrl+\)
ESC Cancel current command

All Shortcuts, A–Z

A

A ARC / Creates an arc.
ADC ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.
AA AREA / Calculates the area and perimeter of objects or of defined areas.
AL ALIGN / Aligns objects with other objects in 2D and 3D
AP APPLOAD / Load Application
AR ARRAY / Creates multiple copies of objects in a pattern.
ARR ACTRECORD / Starts the Action Recorder.
ARM ACTUSERMESSAGE / Inserts a user message into an action macro.
ARU ACTUSERINPUT / Pauses for user input in an action macro.
ARS ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file.
ATI ATTIPEDIT / Changes the textual content of an attribute within a block.
ATT ATTDEF / Redefines a block and updates associated attributes.
ATE ATTEDIT / Changes attribute information in a block.

B

B BLOCK / Creates a block definition from selected objects.
BC BCLOSE / Closes the Block Editor.
BE BEDIT / Opens the block definition in the Block Editor.
BH HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
BO BOUNDARY / Creates a region or a polyline from an enclosed area.
BR BREAK / Breaks the selected object between two points.
BS BSAVE / Saves the current block definition.
BVS BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

C

C CIRCLE / Creates a circle.
CAM CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.
CBAR CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object.
CH PROPERTIES / Controls properties of existing objects.
CHA CHAMFER / Bevels the edges of objects.
CHK CHECKSTANDARDS / Checks the current drawing for standards violations.
CLI COMMANDLINE / Displays the Command Line window.
COL COLOR / Sets the color for new objects.
CO COPY / Copies objects a specified distance in a specified direction.
CT CTABLESTYLE / Sets the name of the current table style.
CUBE NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.
CYL CYLINDER / Creates a 3D solid cylinder.

D

D DIMSTYLE / Creates and modifies dimension styles.
DAN DIMANGULAR / Creates an angular dimension.
DAR DIMARC / Creates an arc length dimension.
DBA DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.
DBC DBCONNECT / Provides an interface to external database tables.
DCE DIMCENTER / Creates the center mark or the centerlines of circles and arcs.
DCO DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension.
DCON DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.
DDA DIMDISASSOCIATE / Removes associativity from selected dimensions.
DDI DIMDIAMETER / Creates a diameter dimension for a circle or an arc.
DED DIMEDIT / Edits dimension text and extension lines.
DI DIST / Measures the distance and angle between two points.
DIV DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.
DJL DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.
DJO DIMJOGGED / Creates jogged dimensions for circles and arcs.
DL DATALINK / The Data Link dialog box is displayed.
DLU DATALINKUPDATE / Updates data to or from an established external data link.
DO DONUT / Creates a filled circle or a wide ring.
DOR DIMORDINATE / Creates ordinate dimensions.
DOV DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.
DR DRAWORDER / Changes the draw order of images and other objects.
DRA DIMRADIUS / Creates a radius dimension for a circle or an arc.
DRE DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.
DRM DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.
DS DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties.
DT TEXT / Creates a single-line text object.
DV DVIEW / Defines parallel projection or perspective views by using a camera and target.
DX DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file.

E–F

E ERASE / Removes objects from a drawing.
ED DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.
EL ELLIPSE / Creates an ellipse or an elliptical arc.
EPDF EXPORTPDF / Exports drawing to PDF.
ER EXTERNALREFERENCES / Opens the External References palette.
EX EXTEND / Extends objects to meet the edges of other objects.
EXIT QUIT / Exits the program.
EXP EXPORT / Saves the objects in a drawing to a different file format.
EXT EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.
F FILLET / Rounds and fillets the edges of objects.
FI FILTER / Creates a list of requirements that an object must meet to be included in a selection set.
FS FSMODE / Creates a selection set of all objects that touch the selected object.
FSHOT FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

G–H

G GROUP / Creates and manages saved sets of objects called groups.
GCON GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.
GD GRADIENT / Fills an enclosed area or selected objects with a gradient fill.
GEO GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.
H HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
HE HATCHEDIT / Modifies an existing hatch or fill.
HI HIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

I–K

I INSERT / Inserts a block or drawing into the current drawing.
IAD IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.
IAT IMAGEATTACH / Inserts a reference to an image file.
ICL IMAGECLIP / Crops the display of a selected image to a specified boundary.
ID ID / Displays the UCS coordinate values of a specified location.
IM IMAGE / Displays the External References palette.
IMP IMPORT / Imports files of different formats into the current drawing.
IN INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.
INF INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.
IO INSERTOBJ / Inserts a linked or embedded object.
J JOIN / Joins similar objects to form a single, unbroken object.
JOG DIMJOGGED / Creates jogged dimensions for circles and arcs.

L–M

L LINE / Creates straight line segments.
LA LAYER / Manages layers and layer properties.
LAS LAYERSTATE / Saves, restores, and manages named layer states.
LE QLEADER / Creates a leader and leader annotation.
LEN LENGTHEN / Changes the length of objects and the included angle of arcs.
LESS MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.
LI LIST / Displays property data for selected objects.
LO LAYOUT / Creates and modifies drawing layout tabs.
LT LINETYPE / Loads, sets, and modifies linetypes.
LTS LTSCALE / Changes the scale factor of linetypes for all objects in a drawing.
LW LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.
M MOVE / Moves objects a specified distance in a specified direction.
MA MATCHPROP / Applies the properties of a selected object to other objects.
MAT MATERIALS / Shows or hides the Materials window.
ME MEASURE / Joins similar objects to form a single, unbroken object.
MEA MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.
MI MIRROR / Creates a mirrored copy of selected objects.
ML MLINE / Creates multiple parallel lines.
MLA MLEADERALIGN / Aligns and spaces selected multileader objects.
MLC MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.
MLD MLEADER / Creates a multileader object.
MLE MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.
MLS MLEADERSTYLE / Creates and modifies multileader styles.
MO PROPERTIES / Controls properties of existing objects.
MORE MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.
MS MSPACE / Switches from paper space to a model space viewport.
MSM MARKUP / Opens the Markup Set Manager.
MT MTEXT / Creates a multiline text object.
MV MVIEW / Creates and controls layout viewports.

N–O

NORTH GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.
NSHOT NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.
NVIEW NEWVIEW / Creates a named view with no motion.
O OFFSET / Creates concentric circles, parallel lines, and parallel curves.
OP OPTIONS / Customizes the program settings.
ORBIT 3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.
OS OSNAP / Sets running object snap modes.

P

P PAN / Adds a parameter with grips to a dynamic block definition.
PA PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data.
PAR PARAMETERS / Controls the associative parameters used in the drawing.
PARAM BPARAMETER / Adds a parameter with grips to a dynamic block definition.
PATCH SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop.
PC POINTCLOUD / Provides options to create and attach point cloud files.
PCATTACH POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing.
PCINDEX POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file.
PE PEDIT / Edits polylines and 3D polygon meshes.
PL PLINE / Creates a 2D polyline.
PO POINT / Creates a point object.
POFF HIDEPALETTES / Hides currently displayed palettes (including the command line).
POL POLYGON / Creates an equilateral closed polyline.
PON SHOWPALETTES / Restores the display of hidden palettes.
PR PROPERTIES / Displays Properties palette.
PRE PREVIEW / Displays the drawing as it will be plotted.
PRINT PLOT / Plots a drawing to a plotter, printer, or file.
PS PSPACE / Switches from a model space viewport to paper space.
PSOLID / Creates a 3D wall-like polysolid.
PTW PUBLISHTOWEB / Creates HTML pages that include images of selected drawings.
PU PURGE / Removes unused items, such as block definitions and layers, from the drawing.
PYR PYRAMID / Creates a 3D solid pyramid.

Q

QC QUICKCALC / Opens the QuickCalc calculator.
QCUI QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.
QP QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.
QSAVE QSAVE / Saves the current drawing.
QVD QVDRAWING / Displays open drawings and layouts in a drawing using preview images.
QVDC QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.
QVL QVLAYOUT / Displays preview images of model space and layouts in a drawing.
QVLC QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing.

R

R REDRAW / Refreshes the display in the current viewport.
RA REDRAWALL / Refreshes the display in all viewports.
RC RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.
RE REGEN / Regenerates the entire drawing from the current viewport.
REA REGENALL / Regenerates the drawing and refreshes all viewports.
REC RECTANG / Creates a rectangular polyline.
REG REGION / Converts an object that encloses an area into a region object.
REN RENAME / Changes the names assigned to items such as layers and dimension styles.
REV REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.
RO ROTATE / Rotates objects around a base point.
RP RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.
RPR RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.
RR RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.
RW RENDERWIN / Displays the Render window without starting a rendering operation.

S

S STRETCH / Stretches objects crossed by a selection window or polygon.
SC SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.
SCR SCALESCRIPT / Executes a sequence of commands from a script file.
SEC SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.
SET SETVAR / Lists or changes the values of system variables.
SHA SHADEMODE / Starts the VSCURRENT command.
SL SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.
SN SNAP / Restricts cursor movement to specified intervals.
SO SOLID / Creates solid-filled triangles and quadrilaterals.
SP SPELL / Checks spelling in a drawing.
SPE SPLINEDIT / Edits a spline or spline-fit polyline.
SPL SPLINE / Creates a smooth curve that passes through or near specified points.
SPLANE SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.
SPLAY SEQUENCEPLAY / Plays named views in one category.
SPLIT MESHSPLIT / Splits a mesh face into two faces.
SPE SPLINEDIT / Edits a spline or spline-fit polyline.
SSM SHEETSET / Opens the Sheet Set Manager.
ST STYLE / Creates, modifies, or specifies text styles.
STA STANDARDS / Manages the association of standards files with drawings.
SU SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

T

T MTEXT / Creates a multiline text object.
TA TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.
TB TABLE / Creates an empty table object.
TEDIT TEXTEDIT / Edits a dimensional constraint, dimension, or text object.
TH THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects.
TI TILEMODE / Controls whether paper space can be accessed.
TO TOOLBAR / Displays, hides, and customizes toolbars.
TOL TOLERANCE / Creates geometric tolerances contained in a feature control frame.
TOR TORUS / Creates a donut-shaped 3D solid.
TP TOOLPALETTES / Opens the Tool Palettes window.
TR TRIM / Trims objects to meet the edges of other objects.
TS TABLESTYLE / Creates, modifies, or specifies table styles.

U–W

UC UCSMAN / Manages defined user coordinate systems.
UN UNITS / Controls coordinate and angle display formats and precision.
UNHIDE / UNISOLATE UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.
UNI UNION / Unions two solid or two region objects.
V VIEW / Saves and restores named views, camera views, layout views, and preset views.
VGO VIEWGO / Restores a named view.
VP DDVPOINT / Sets the 3D viewing direction.
VPLAY VIEWPLAY / Plays the animation associated to a named view.
VS VSCURRENT / Sets the visual style in the current viewport.
VSM VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.
W WBLOCK / Writes objects or a block to a new drawing file.
WE WEDGE / Creates a 3D solid wedge.
WHEEL NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

X–Z

X EXPLODE / Breaks a compound object into its component objects.
XA XATTACH / Inserts a DWG file as an external reference (xref).
XB XBIND / Binds one or more definitions of named objects in an xref to the current drawing.
XC XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.
XL XLINE / Creates a line of infinite length.
XR XREF / Starts the EXTERNALREFERENCES command.
Z ZOOM / Increases or decreases the magnification of the view in the current viewport.
ZEBRA ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.
ZIP ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.