Thank you for downloading Autodesk ® Maya ® 2016 Service Pack 7 Security Fix for Mac OS.
On Mac OS, this is a full product install. Uninstall your existing Maya 2016 software before installing this update.
To align with industry best practices for security and data integrity, Autodesk Identity Services will move to Transport Layer Security (TLS) 1.2 and stop supporting TLS 1.0 and TLS 1.1 on August 3, 2019. This update is required to maintain access to certain product functionality or features. More information on the TLS update and the Maya releases and operating systems affected is available on the Autodesk Knowledge Network.
For Mac OS only, this update includes the following additional fixed issues.
| Bug Number | Description |
|---|---|
| Animation | |
| MAYA-75956 | Changes to bindPreMatrix on skinCluster do not take effect until the scene is reloaded |
| MAYA-69847 | Crash when scrubbing scene file in parallel mode |
| MAYA-73111 | Performance : mayapy cacheFile crash with parallel enabled |
| Foundation | |
| MAYA-73086 | ASCII files (.ma) take too long to save across the network |
| MAYA-88003 | Scene Assembly Edits which modify dynamic string attributes on assembly members cannot be removed |
| MAYA-87842 | Large component list (such as per-face shader assignments on dense meshes) can cause slowness when reading and writing a scene file |
| MAYA-79290 | FBX : Export focusDistance, horizontalFilmAperture and verticalFilmAperture animations correctly with FBX |
| MAYA-73090 | FBX: Unable to load Fbx references |
| MAYA-74692 | Unloading a reference file (with another referenced file in the scene) is very slow |
| MAYA-54713 | File Referencing: Visibility value of reference objects are not updated as expected (they become unsynchronized) |
| MAYA-71646 | Crash on selection of a circular dependency |
| MAYA-76410 | Unable to load multiple reference files which have many geometry cache nodes |
| MAYA-72432 | dockable C# WPF UI are created at a fixed size which requires user to manually expand |
| MAYA-75437 | File Reference: layerManager node is removed after exportAsReference, causing errors with the display editor in the current scene (Could not find display layer manager node) |
| MAYA-73534 | File Reference: fix the unsynced connection due to edit applying (ex. Visibility and Visibility Output channels can be out of synch) |
| MAYA-73450 | File Reference: layerManager node is removed after exportAsReference, causing errors when creating a new scene (Error: Could not find display layer manager node) |
| Legacy FX | |
| MAYA-78603 | Setting follicle sectionLength to zero can cause a crash |
| Modeling | |
| MAYA-74084 | "Transfer Attributes" of Color Sets does not work correctly using world sample space |
| MAYA-72069 | Pressing 3 for Smooth Mesh and the UV set display is changed to map1 |
| MAYA-65042 | Opening the Blendshape Editor with 500+ blendshape targets causes Maya to hang |
| MAYA-72423 | The keyable state of a mesh's visibility attribute is not saved |
| Rendering | |
| MAYA-91398 | Turtle: baking a 4k map using Bilinear Filter can cause noisy bake results |
| MAYA-78847 | The PSD file reader currently does not handle the feather feature and will crash |
| MAYA-73043 | File textures (like .tx) can not be overwritten unless Maya is restarted |
| MAYA-62048 | Updating the file path on any file texture node in a scene leads to an updated file texture path in any file texture node using the <f> flag in the path |
| UI | |
| MAYA-69176 | Hotkey is lost after restarting Maya if its nameCommand is not saved to preferences |
| MAYA-50910 | Attribute color and attribute background color do not display as expected in both main channel box and custom channel box and may crash Maya |
| MAYA-70954 | Custom transforms treat dynamic attributes differently than regular transforms |
| Viewport | |
| MAYA-74688 | Random crash when using UV Editor and Viewport 2.0 (when preselection highlighting is toggled ON) Viewport |
| MAYA-67646 | Facial rig performance is poor due to Viewport 2.0 material monitoring of nodes as a part of the shading network Viewport |
| MAYA-73179 | Viewport 2.0 goes blank after importing an EXR file and attaching to an image plane Viewport |
| XGen | |
| MAYA-29212 | Exporting/Importing/Painting groom files (Error: XGen: Trouble closing ptx file. Can't write to ptex file) |
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