Massimiliano Moruzzi
Massimiliano Moruzzi
TechCrunch
2016
How did we arrive here? Design and engineering used to focus on materials that behaved isotropically — which is to say, uniformly and predictably. In the isotropic age, you would create a design and then assign a material to carry out a specific role in that design.
What if, however, you allowed materials to determine design, rather than vice versa? We see this in nature all the time. A seed, for example, works together with a specific environment to create a tree.
This is an example of anisotropic materials in action. Unlike isotropic materials, their behavior isn’t predetermined, so their performance can be tailored to their environment.
Welcome to the anisotropic age of design.
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What if a CAD system could generate thousands of design options that all meet your specified goals? It’s no longer what if: it’s Project Dreamcatcher, the next generation of CAD. Dreamcatcher is a generative design system that enables designers to craft a definition of their design problem through goals and constraints. This information is used to synthesize alternative design solutions that meet the objectives. Designers are able to explore trade-offs between many alternative approaches and select design solutions for manufacture.