Nucleus in Autodesk Maya

Julia Pakalns, Duncan Brinsmead, Jos Stam

Autodesk [whitepaper]


Maya has several nodes (such as the Nucleus, Maya nCloth and Maya nParticle nodes) that help act as interfaces to the Nucleus solver, setting up relationships and translating data to and from Nucleus. This not only helps allow better interaction between different entities, but also takes advantage of stable solve and collision capabilities inherent in Nucleus.

Related Publications


Welcome ${RESELLERNAME} Customers

Please opt-in to receive reseller support

I agree that Autodesk may share my name and email address with ${RESELLERNAME} so that ${RESELLERNAME} may provide installation support and send me marketing communications.  I understand that the Reseller will be the party responsible for how this data will be used and managed.

Email is required Entered email is invalid.