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MOOD: From Bucket Based Learning to Socially Mediated, Highly Contextual Learning Experiences

Nandor Tamas, Erich Bratton, John Kruper, Carlos Olguin

ACM Conference on Computer Supported Cooperative Work
2004

Abstract

A flurry of online universities has emerged in the last decade 7,8,9,10,11,12]. Unfortunately, most of the e-learning platforms empowering these universities are best described as “buckets of features” 13,14,15,16]. In these platforms, the interaction model follows from the technological infrastructure needed to build the system rather than a direct response to the student’s needs. At UNext, we have designed MOOD, an interaction model based on socio-constructivist frameworks such as 1,2,3] and inspired in its interface design by 3,4,5]. We present the four key design elements behind MOOD and illustrate their instantiation in Ellis College’s course platform.

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