Madeline Gannon

Madeline Gannon is a multidisciplinary designer working at the intersection of art and technology. She leads ATONATON, a research studio inventing better ways to communicate with machines. In her research, Gannon designs and implements cutting-edge tools that explore the future of digital making. Her work blends disciplinary knowledge from design, robotics, and human-computer interaction to innovate at the edges of digital creativity. Gannon is currently completing a PhD in computational design at Carnegie Mellon University, where she is developing techniques for digitally designing and fabricating wearables on and around the body.



You’re in.

Get smart on the future of making.

Subscribe to our newsletter.