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3D sculpting and painting

Create, texture, and paint directly onto 3D models using intuitive 3D sculpting and painting tools in Mudbox® software.

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    3D sculpt and paint

  • Better brush-based workflows New

    Improve brush-based workflows when working with low resolution, low bit-depth polygons and textures.

  • Sculpting Falloff options New

    For brushes, choose Volume or Surface Falloff options, in addition to the default Hybrid mode.

  • Relax Brush New

    Use Constrain to Surface in the new Relax Brush to even out spaces between vertices while only making minimal changes to the original shape of a mesh.  

  • Twist for Grab Brush New

    The Twist feature in the Grab tool helps you twist all vertices within the sculpting brush falloff radius clockwise or counterclockwise. Use it to create swirled objects like soft serve ice cream, rotate ears and eyes on a character’s head, or twist a character’s mouth to create a smile or frown.

  • Professional digital sculpting toolset

    Get fast, smooth, accurate results.

  • Paint directly onto 3D models

    True 3D painting across multiple channels, in multiple formats.

  • Texture baking

    Create accurate normal, displacement, and ambient occlusion maps.

  • Symmetry tools

    Make any model symmetrical with a number of tools for symmetrical retopologizing in Mudbox.  

    • Base symmetry on the source topology or on a local or world axis for completely symmetrical results.
    • Copy painting and sculpting detail from one or both sides of the source.
    • Use the new Make Symmetrical tool to make existing meshes across one or more axes without retopologizing.
  • Caliper tool for proportional measurement

    Measure the distance between two points on a model or along a curve.

    • Maintain accurate proportions while 3D sculpting.
    • Match meshes to a desired real-world scale or make them proportional to other objects or environments.