Lighting, materials, and texture baking
Texture baking workflow improvements
Supports physically based area lights.
Physically based shader materials
Create high-quality materials within Maya LT.
Improved Turtle baking tools
Better artistic results with more baking tools.
Lighting and texture baking
Simulate realistic game lighting.
Model material tools
Create and edit materials with intuitive tools. (video: 3:10 min.)
UV editing tool
Intuitive visual feedback simplifies UV creation. (video: 1.22 min.)
Substance material integration
Work with Allegorithmic Substance materials directly in Maya LT. (video: 1.15 min.)