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It’s now easier to create and edit more complex animations than before in Maya LT. The Time Editor is a nondestructive, clip-based nonlinear editor that features an intuitive and familiar user interface for working with scene objects. Its high-level design makes it easier to work with animated objects, but it also offers a simple way to expose more granular keyframe data, if needed. The Time Editor also helps you import and edit motion capture data through the FBX format.