{"id":11861,"date":"2019-09-27T09:38:24","date_gmt":"2019-09-27T16:38:24","guid":{"rendered":"http:\/\/www.autodesk.com\/products\/fusion-360\/blog\/?p=11861"},"modified":"2019-09-28T18:17:38","modified_gmt":"2019-09-29T01:17:38","slug":"september-23-2019-product-update-whats-new","status":"publish","type":"post","link":"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/september-23-2019-product-update-whats-new\/","title":{"rendered":"September 27, 2019 Product Update &#8211; What&#8217;s New"},"content":{"rendered":"<p><em>V.2.0.6503<\/em><\/p>\n<p>&nbsp;<\/p>\n<p>FIXED: There was an issue with the Pattern feature in Manufacture workspace where Component Pattern went missing from the list of pattern options. Now it&#8217;s back.<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<p><em>V. 2.0.6440<\/em><\/p>\n<p>&nbsp;<\/p>\n<p>[toc]<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/R8rlZSW2yes\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<h1><strong>Usability<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">New!<\/span> Session Management\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Many of us use Fusion 360 on multiple machines, since work doesn\u2019t just end when we leave the office or the machine shop. Previously if you logged into Fusion 360 on multiple machines with the same account, both machines would have active sessions running and there wasn\u2019t an easy way for you to manage your sessions, or decide what to do with the remote session. Now there is.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/kgkPells4b0HulrEyliuGWGinKq-Be-8-XIIJ7KvOhOGwM7_mWeYGBSstKRL-d3KvLGInVKqTscQhwJ-F3IzCW_ByRIWqu_5qCu_AKphneK8ZiMY3q-AvtY6DMH9r6SPZF2csfI\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/8keTF3lUVGZAT2jWFtosTlgWlnQcrNEIk0CrRTGYfoBa5Ray0KRa_Noen-955Hqfs6bpJiNjrkfFJ_7g6aER-R6rgmIpDF_FDbSnmLnzwwCuJc-a_I3T3nu_NTwfELZDkA8RDdk\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">In the update, we\u2019ve introduced a better session management experience. If you sign in to a 2nd session of Fusion 360 on a different machine while you were still logged in on a previous machine, you\u2019ll be prompted with a dialog (on the newly signed in session) that shows other sessions that have been previously left logged in, when they were open, and when was the last activity. You\u2019ll be able pick 4 options: <\/span><\/p>\n<p>&nbsp;<\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Suspend the remote session and continue working in the one you\u2019re on<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Shut down the remote session and continue working on the one you\u2019re on<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Log out of this current one and sign in with a different account<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Exit Fusion 360, along with this current session, maintaining the other session logged in remotely.<\/span><\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/2BSuWxl1kN4ko_Yt3ycyo-KhQZYCgkkAFKid2972NPVmo-10lsPL4XWiMOPPG0C490cwPHzmACAzTrbjqkpHpd3_U_5mR0zwILDwGBdXu8HMOh-zl34Iu3VShvzqghVy6peekLM\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Once you press \u201cContinue\u201d, you\u2019ll get a confirmation message asking you to confirm that this is what you want to do. Clicking \u201cContinue\u201d again will trigger that remote session to react to your selection.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/yURe3Ey3AQPjk4NWHwNfuDqy5PXGJq2LOzEpsZUTN0mPaaSxW0yZmn0J0Dt0DpeLdS13aEfeenE8jRLLZALOdUQw2v_iJTFEHtUm6dE9PYXN6Glj4raQpUWee1AbMOqXeaw3DgY\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><i><span style=\"font-weight: 400;\">Suspend the remote session and continue working in the one you\u2019re on<\/span><\/i><\/p>\n<p><span style=\"font-weight: 400;\">Suspending the remote session will <\/span><span style=\"font-weight: 400;\">allow background tasks like rendering, sim solves, or CAM tool-path calculations to continue without the interruption of closing the session down.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><i><span style=\"font-weight: 400;\">Shut down the remote session and continue working on the one you\u2019re on<\/span><\/i><\/p>\n<p><span style=\"font-weight: 400;\">Unlike the suspend option, shutting down the remote session will not only close the remote session, it will also remotely sign out of the account that it was logged into before the Fusion 360 closes.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">The last 2 options applies to the session you are logging into &#8211; you can either sign out of your existing account and log in with a different one, or simply just close Fusion 360. To learn more, check our our <\/span><a href=\"http:\/\/knowledge.autodesk.com\/article\/Active-Sessions-Exceeded-warning-in-Fusion-360\"><span style=\"font-weight: 400;\">knowledge article<\/span><\/a><span style=\"font-weight: 400;\">.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Fusion 360 now appears in Spotlight Search on macOS<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-11875\" src=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/spolighthit.png\" alt=\"\" width=\"1584\" height=\"1084\" srcset=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/spolighthit.png 1584w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/spolighthit-300x205.png 300w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/spolighthit-1024x701.png 1024w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/spolighthit-768x526.png 768w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/spolighthit-1536x1051.png 1536w\" sizes=\"auto, (max-width: 1584px) 100vw, 1584px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">Many of you have told us about this, and have posted in the forums as well as the IdeaStation. We\u2019re happy to report that it now works as it should! Now when you want to launch Fusion 360 from Spotlight Search on macOS, you can start typing Fusion 360 and see it show up. Indexing will impact how it shows up, because it may not have indexed it yet, but eventually it will show up correctly.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: QAT Toolbar goes blank issue\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Some of you on Lenovo machines told us that parts of the toolbar became blank when you logged in, making it really hard to access the file menu, save icon, and document tabs. You pretty much had to rely on your memory of where they are or restart Fusion 360 and see the bar was back. Now we made sure that the bar won\u2019t disappear again.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Pattern and Mirror are back in Sheet Metal Create panel\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Apparently the Pattern and Mirror commands were missing from the Design workspace &gt; Sheet Metal tab &gt; Create panel drop-down menu. We found them hiding in the old toolbar, so we brought them into the new one.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Mesh Palette not showing up\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Ah yes, the Mesh palette. When you get into the Mesh environment, the mesh palette should have appeared automatically, allowing you to control the size of your selection brush. For some weird reason it also went missing, but we\u2019re glad we found it and now it shows up as it should.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: File Export with Xrefs exporting as Inventor assembly will now export as zipped<\/b><\/p>\n<p><span style=\"font-weight: 400;\">When you export a design with Xrefs as an Inventor assembly, it should export as a zipped file with your IAM and your IPTs neatly zipped up in a single file. This wasn\u2019t happening, and apparently all you got was an IPT. Now it\u2019ll export as a ZIP file.<\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h1><strong>Graphics<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Issue with Fusion 360 detecting the wrong graphics card<\/b><\/p>\n<p><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/5410921\"><span style=\"font-weight: 400;\">Andy.c<\/span><\/a><span style=\"font-weight: 400;\"> made us aware of an issue he accounted where even after he had updated his graphics drivers, Fusion 360 was still insisting that he was using the old drivers, and wasn\u2019t looking at the updated ones. We went ahead and updated our graphics engine, and now Fusion 360 will detect the latest drivers like it should.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Anti-aliasing issue on sketch lines<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Remember how you sometimes your sketch or model edges look jagged even though you had anti-aliasing turned on? We remember. This was an issue we logged a long time ago, and because we updated our graphics engine, this issue went away. Now your edges will look nice and smooth.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Cloud rendering and local rendering discrepancies\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Some of you have reported that the cloud rendering results looked slightly different than the\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">local rendering results. They should look identical, since they are using the same rendering engine, but apparently something was wonky.<\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h1><strong>Sketching &amp; Modeling\u00a0<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">New!<\/span> Convert to Sheet Metal\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/h9wyNW6EnE0PsaSYXLc9163rWhBElHUFlpLQvkCq0Q98o1nVRNdQICXxUwqgJFbdOhcpxnCg3iqNdYlKVRtpWYaxXiczYSbpb_jxCPCIV0AJ2PYZSneV-GfjJZ9ofW9HJNPtorY\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">&#8220;Convert to Sheet Metal\u201d is a new command in Sheet Metal tab which will attach sheet-metal-ness to any existing part, which opens doors for all the rest of the Sheet Metal commands to be used on that part. This will allow you to import your existing sheet metal parts into Fusion 360 and further work on them, or a Fusion 360 part which was modeled without using sheet metal commands can be converted to take sheet metal benefits.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/cWYwCE0ondl3B4m95XVCw57EgR0bNmyGhc5m_qje9gvzFc1HQ1_zH0dCZl41xLrdGFbAejcTS1U4DktII-TW5NxRgPXu02yvY-I1NJ2SjvX5rpeuagsiiMDC1IaYjgHu2KQkZPI\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We made this a history-based parametric feature, which means that after converting a body, you can go back and modify your model in any way and see those changes get reflected on the converted sheet metal part. You can use this method to create cool stuff with connected sheet metal rules, we can\u2019t wait to see what you do with it.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><i>How it works\u00a0<\/i><\/b><\/p>\n<p><span style=\"font-weight: 400;\">In order to convert a body into sheet metal, the part needs a sheet metal rule to govern its geometry, and the most basic parameter is the thickness. Since we have the body already, the thickness has to match to that body. To save you from manually inputting the thickness, we&#8217;ve built in some clever thickness detection functionality where you just need to click on a face (this also doubles as source body input) and Fusion 360 detects the thickness at the point of click. Hence where you click on the body matters, so make sure you click on the wide, flat area of the part. The thickness value will lock down in the rule here since the value is driven by the part\u2019s geometry and not the other way around.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/WYvrb1EDp4p3IQb07-XHR9dkIQbSfpnmgnTJMSd37M478AImTiTwx8nQ-R5R7nUo4ulNSUoeMakeFTxn5ntdEoFsqMqa0yOGhiehksZA81ymzOMgxPvB4Wmm4ym0Lek_Qt4DUVI\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><em><b>Even better with AnyCAD<\/b><\/em><\/p>\n<p><span style=\"font-weight: 400;\">And yeah, if you\u2019re taking advantage of our AnyCAD workflows, this will also work with your other CAD formats. Updating part thickness on a SLDPRT will trigger an update in Fusion 360, updating the rule thickness, which will also update the Sheet Metal features created on top of it with new thickness, updating its Flat Pattern, and updating the 2D drawing.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/fjwstuaVDLyt4-t5OMQ1WeTWkb35ytgeoAp3XL1kPdiVFSRW-PZhXJGKWgCxuCfEoCqOtHyS-65imxYdrXUX2uPiXOJzwBHXXFOS97FjbOd_6aupYFmU-4BwOCBLIvAJHUBYqPE\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-11866\" src=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/mindblown.gif\" alt=\"\" width=\"350\" height=\"233\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Assembly handling performance\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Sometimes when you\u2019re working with assemblies that contain thousands of parts, moving components or editing a joint on a component can bog Fusion 360 down, which leads to summoning the wretched black bars to appear.<\/span><\/p>\n<p>&nbsp;<\/p>\n<div style=\"width: 1610px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/Nx-fWkv7fr7NDiqExVHE5VwbaMR7Q2_dMvIF_yfEbDcjgIsCpRu-k6DyXjzPsIv9kO3qFmemvZLOsro-AWzh2eUguTgRoEDlDvkqUDDRzTuUJeCzVzWM_Z6hx4NQRoJQrzfxnbE\" alt=\"\" width=\"1600\" height=\"473\" \/><p class=\"wp-caption-text\">Left: moving a PCB assembly took a lot of time | Right: Invoking Joint or editing existing joints took time to load<\/p><\/div>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">There have also been cases where components were getting misplaced and joints that were previously placed were not obeying their rules after you performed a \u201cGet All Latest\u201d to update your X-refs or a Compute All.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">After diving deep into the code base, we\u2019re glad to report that we\u2019ve dramatically improved the performance of how you handle larger assemblies by approximately <\/span><span style=\"font-weight: 400;\">77.2% to 99.3% for components moves and 33.3% to 99.11% for joint edits. Woot!<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issue with 3 Points Plane and mesh bodies<\/b><\/p>\n<p><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/7856261\"><span style=\"font-weight: 400;\">lparedesJ6QNG<\/span><\/a><span style=\"font-weight: 400;\"> told us that he was having trouble with putting a <\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/fusion-360-support\/3-point-plane-on-mesh-issue\/m-p\/8973955#M63788\"><span style=\"font-weight: 400;\">3 point plane on a mesh body<\/span><\/a><span style=\"font-weight: 400;\">, and that Fusion 360 was giving him an error every time he tries to do it. We looked into this behavior and found some creepy crawlers crawling around the code, infesting it with nonsense. We called the exterminators and they quarantined the area off &#8211; now it\u2019s free of bugs and you can place a 3 point plane on a mesh body again.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issues with Pin Slot Joint not working\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Awhile back, <\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/2768685\"><span style=\"font-weight: 400;\">TrippyLighting<\/span><\/a> <a href=\"https:\/\/forums.autodesk.com\/t5\/fusion-360-support\/bug-pin-slot-joint-turns-yellow-when-it-should-not\/m-p\/8632349\"><span style=\"font-weight: 400;\">told us on the forum<\/span><\/a><span style=\"font-weight: 400;\"> that Pin Slot joint wasn\u2019t working when you wanted to use it. Sorry about the delay on this fix, but we fixed it. Pin Slot joint now works as it should.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issue with revert capture position of components<\/b><\/p>\n<p><span style=\"font-weight: 400;\">There have been a slew of challenge joint-related bugs that we\u2019ve been squashing, and this was one of them. Previously there was an issue where if you moved a component joined to another component and captured it\u2019s new position, reverting its captured position didn\u2019t actually put the component back to its original location. Now it does.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issue with driving Revolute joint limits<\/b><\/p>\n<p><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/2888187\"><span style=\"font-weight: 400;\">Swebal<\/span><\/a><span style=\"font-weight: 400;\"> reported a joints issue where the<\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/fusion-360-support\/revolute-joint-with-limits-gets-stuck-on-one-side-during\/m-p\/8620007#M47955\"><span style=\"font-weight: 400;\"> Revolute joint would get stuck<\/span><\/a><span style=\"font-weight: 400;\"> when he was driving the joint limits and watching the joint animate. We found that parts of Fusion 360 got rusty, so we hit it with grease and now the Revolute joint won\u2019t get stuck again.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issue with not being able to delete a body<\/b><\/p>\n<p><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/6165474\"><span style=\"font-weight: 400;\">David.antliff<\/span><\/a><span style=\"font-weight: 400;\"> told us about an issue where he wasn\u2019t able to delete or remove a body. Every time he tried to remove it, Fusion 360 gave him a \u201cCompute Failed\u201d error. We found the parents to those \u201corphaned\u201d bodies and now this issue is fixed.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issue where Boundary Patch did not work properly<\/b><\/p>\n<p><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/6845252\"><span style=\"font-weight: 400;\">Dprusock<\/span><\/a><span style=\"font-weight: 400;\"> encountered a weird behavior where <\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/fusion-360-design-validate\/compute-fail-on-surface-patch\/m-p\/8637639\"><span style=\"font-weight: 400;\">applying a patch surface<\/span><\/a><span style=\"font-weight: 400;\"> on a model he was working previewed fine, but when he clicked OK, the command failed to compute. This shouldn\u2019t have happened, but luckily, Jeff Strater showed him a workaround and we were able to get the issue fixed in this update. <\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h1><strong>Generative Design<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">New!<\/span> Advanced Physics Preview\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/_z_U5J858txDtE1gCoKuT4Rz79n275y-xT3WqnIkjwUx7T1I44VFh0VZuwFGMFeCiI0xuLR1U1qO-eNLaxdp9DjDPQM_LuAFOwU7wCU8dESjdSfXRutHNLuBPYGtY8-AQV3KhlA\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">The types of problems you are wanting to solve with Generative Design are becoming more and more complex. To help you solve more of these challenges, we are introducing new preview functionality for advanced physics.\u00a0 In this update, you will be able to opt-in to using an Advanced Physics Solver for generative studies.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/yZNCucsmAiGW8xbusncd9WOwSBRYtH-1jEjHwERYuQFE6t6I46VYQzD9HEFJwxxowdsRS42tuA7lcn8QUR9oide9zGTxDxDTMDaO1M_83XCnA40X6kXwZD1_N8RHJsne-Yb__38\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">This solver will allow for the inclusion of modal and displacement limits with your objectives. Currently, only unrestricted and additive manufacturing processes are supported with these new limits and by requesting modal or displacement limits to be enforced the commercial solver will not create outcomes. You will see additional outcomes when modal or displacement limits are not specified for unrestricted and additive manufacturing processes. Since this is still a preview, we\u2019d love to hear your feedback so we can make it even better. For more information, see <a href=\"https:\/\/help.autodesk.com\/view\/fusion360\/ENU\/?contextId=GD-ADVANCED-PHYSICS\">Advanced Physics<\/a>. <\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>New! Outcome and iteration labels in Explore<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We know that using Explore and finding the right outcome is a major part of using Generative Design. You\u2019ve been asking us for a way to \u201cfavorite\u201d specific outcomes to make them easier to compare and be identified amongst one another. Now you have the ability to apply labels to outcomes or specific iterations of an outcome. These labels will be added as a filter to the browser and can be used just like any other filter in the various Explore views. <\/span><span style=\"font-weight: 400;\">For more information, see <\/span><a href=\"https:\/\/help.autodesk.com\/view\/fusion360\/ENU\/?contextId=GD-EXPLORE-3D-VIEW\"><span style=\"font-weight: 400;\">Label an outcome iteration<\/span><\/a><span style=\"font-weight: 400;\">.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/t37GDmumi0-guLDz7ClGoDEWXZG_B9Eq3h3nZvZsOIYlpsk3nvLT7rPTsp29g3sV11Q8hl2TmxnA0QWEFUxN4lwkjun6KMSGx6fwscy0k1n5m0-Qo_I82j0NHWq2DtHfogZ_q0o\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/Jn5hxmvUiK4hBL8x2UHwgmuu-QiGonKKSifauZJ5Xkhh7QWPs0Or-B81QL7Em45YCY29Hh3fuoMvpyz7NnmF7I_YvIDE_8wEo3ICIW2EdHBEAzcteavWDUIMQCm9yTR0aBHVnPI\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><b>New! Materials filter in Explore\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">In addition to our Labels workflow, we\u2019ve also heard that you wanted to ability to filter by materials. Sounds like a plan, so we went and added it.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>New! Ready to Explore samples<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We are continuing our focus on making it easy for users to get up and running with the fundamentals of generative design. We have added another set of samples to our Generative Design samples. In the Ready to Explore folder, you will find studies pre-populated with outcomes in Explore. This will allow you to review the types of results you might expect before solving your first generative design.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/I1_nYf1J60fjLgJ0eaL_5UGKyFHOHkXZMsObaPBW3K33siA0pXrcMCPTp4A1T0rQ74GzkUGr2LduLCusDxRGpOV4tPr7R2tftug05IsYLqex-dq4NXYv_chXvH62wVs2V-cwAMk\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><b>Improved! Tooltips for 2.5 Axis Milling directions<\/b><\/p>\n<p><span style=\"font-weight: 400;\">There now tooltips to the tool directions for 2.5 axis milling to help you understand the how outcomes will be generated using this manufacturing method, as it generates outcomes for a given direction differently than our other methods.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/Ze9JbrqPf-asVk7Bqi8D6T5q4AF0Ugxvb4UGawjpN_ULpTGwqYBs_OOy_1Q3viwWr1d9NYW_3Fje0-__GoJjc16hus3PVnyQ8XNMUV_8bsJmPiTfZlIRDlSwaUxSIUSR6YRN0Ss\" \/><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<h1><strong>2D Drawings\u00a0<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">New!<\/span> Export sheet as Simplified DWG and DXF for 2D Drawings<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/-hPV1BMH9GW9ySfOMHfcdIESixN_vhMxafw7ZfOxeK8lbEQLu--_U-GaQ5I62vkGV6qszGS5tvsN9Wlm3NeCUremIY5kmoIBT3aweplrsjI3i7EwsQ59NbTVlO019JQXhPLm8BM\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Good news everyone! You\u2019re able to output a 2D Drawing sheet as Simplified DWG or DXF, which will work nicely with other downstream software that you\u2019re using alongside Fusion 360.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Previously, if you opened an AutoCAD DWG in another CAD application, the model views would sometimes come in as just red boxes. With Simplified DWG, the model views come in as line entities that are editable in other CAD software and not just AutoCAD.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Simply right-click on the active sheet in the 2D Drawings workspace, and you&#8217;ll see the option to output there.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/hwWYTYL9-BKRqAMbaRx6ZJcfeAdaB4sjpmSPp9c9V89Uh3xY-Eud48hcUbjdHT37QQCd9gZIPKbxzwglKkvkq_5nDJoo84U-lBcveHWQd4rrUyhkzWh5CZq5RqfmHrL8ReOsJFQ\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">When you select the DWG option, you&#8217;ll be able to choose between Simplified DWG or AutoCAD DWG. Simplified DWG is a single sheet; AutoCAD DWG is a full multi-sheet drawing and is the same format as we had previously. After you click OK, you&#8217;ll be prompted for the name and location of where you want to save it to.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-11933\" src=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/Screen-Shot-2019-09-20-at-3.27.07-PM.png\" alt=\"\" width=\"1240\" height=\"961\" srcset=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/Screen-Shot-2019-09-20-at-3.27.07-PM.png 1240w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/Screen-Shot-2019-09-20-at-3.27.07-PM-300x233.png 300w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/Screen-Shot-2019-09-20-at-3.27.07-PM-1024x794.png 1024w, https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/wp-content\/uploads\/2019\/09\/Screen-Shot-2019-09-20-at-3.27.07-PM-768x595.png 768w\" sizes=\"auto, (max-width: 1240px) 100vw, 1240px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">There are still lots of 2D Drawings projects in the pipeline, and rest assured, we\u2019re on it.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed issue with the Back placeholder view being previewed Front\u00a0<\/b><\/p>\n<p><span style=\"font-weight: 400;\">We fixed an issue where if you added a Back view when creating a drawing template, it resulted in a Front view instead when you created a drawing using that saved template. Some wires must have been crossed. Sorry about that!\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<h1><strong>Manufacture<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/aWkV_lkWNdw\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p><strong><span style=\"color: #ff9900;\">New! <\/span>Tabbed Toolbar now in Manufacture Workspace<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/UFKtrYtmaYHCS0A9vrW9PSlYaUht6Hgy86X7jj8fqK2diz4U_sFXZdsWmUnKnOnZ-xdm2IzChwyo_F2cisNgElTJsCy0HcO2dp45tHX4eTDG0ZKpH0H2Co8v-4x4wFoNpMb4Sqo\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Now when you toggle over to the Manufacture workspace, you\u2019ll notice that the toolbar now also has tabs, housing the appropriate tools for Milling, Turning, Additive, Probing, and Fabrication operations. Each tab is pretty self explanatory, but here is a quick run-down.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">You\u2019ll find all your usual 2D, 3D, Drilling, and Multi-axis tools under the <strong>Milling <\/strong>tab.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/FVqcfb5OptocWhQxDa7gndRRDZtVfO4H4xSzDbmot-mVWEUYbNY9pUqbFDu4SGkmbwFre6p5TkFqLBE45dqRGZ-wS64cQ1jjdbdtMgk-_uvCDUIVm33FKRMVNWNZ2nOGD2QKHgU\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">The <strong>Turning <\/strong>tab includes all of your turning strategies.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/V35vmAy4O1sZlXT4RCnjBrORLEwhPb6dnigSYCV3q5Dk0IcJhONOHc-OQBCP4Yv_nHJAIyNh5JhcwlhM13dynyFMHhJBeAVzoSBF6gh3bcCAMTW7eiy1t81nBSP1GLs-xVUSWaY\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\"><strong>Additive<\/strong> will house all your advanced additive manufacturing tools, as well as supports.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/j0Lms3ji3hVCoTC_x_u4tPQXFkJ-2J_umvpi9N2fN7bnCH2IaVtAAftqyAXOZTELKOyBEG-Zd6rm9qVYmPKSJ1BekkfOntT6PcjmvKMPPMAx6sshtZPdXZ-LB_3HQCfoyBra6IU\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\"><strong>Probing<\/strong> includes your probing tools such as Probe WCS, Probe Geometry and Inspect Surface (which are available through Extensions only).\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/HfOiNtJZ58-wbvLdD0Jnmkk_sB7nm4kKdQ0gvFYupcjO8QhEreKiwJzqcYmUymmcxcgxofA7lktxQDtB1ZKWeIwOxQEiVTJRIGKV2eTFR4VGLd0ZiWPVUA6Vq8o71Lv9ngCU6I8\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">The <strong>Fabrication<\/strong> tab includes laser-cutting.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/UkkOSPDNcP5J6NlcUEOSzTFlBdjA9pL-IRllpSTOIL3yfVza0uiyZ7_x9Z_IRHD0rvg9dFT5pwPBJ73d074z-o68FyFlqrhnINKkumuQs8IqX5a5PItK_rJ8KkDcbv3IuQ_Y6k0\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\"><strong><span style=\"color: #ff9900;\">New!<\/span> Profile Roughing and Finishing Turning improvements\u00a0<\/strong><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve added some major improvements to the Turning strategies, such as new Profile Roughing and Profile Finishing strategies<\/span><b>. <\/b><span style=\"font-weight: 400;\">In addition to the new Profile Roughing and Finishing strategies Tangential Extensions and a list of detailed improvements take turning to a new level.\u00a0 <\/span><b>\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Note: The old profile turning strategies are no longer visible but they can still be edited, posted and copied between files or saved and reused as templates if your not willing to let them go yet.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/n8ElDosAnviqO7GsZoAL3cndr4Rfe4hzQCDHVjDp2JRgHp5-hqCRsfgT8kpMMlbhWRDJGgNVKtA78rTgfen6U3y2Fx8StDX3-_S5hV2L-Cg-bXzZ8GORhBCGDyPuVDToPiuC6Mc\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Previously, both profile roughing and finishing were bundled in the same \u201cTurning Profile\u201d strategy but now they have been split into two separate strategies. The reasons for doing this were to:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Simplify the workflow by reducing complexity<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Simplify the interface and reduce clutter by removing parameters from roughing that did not apply to finishing and vice versa<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Allow roughing and finishing operations to use a separate tool, separate feeds and speeds and separate machining limits<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">With these new strategies, you\u2019ll also find some really nice improvements sprinkled throughout the 5 tabs. Options like Tangential Extensions, Tool Limits, Canned Cycle in Roughing, cleaned up Compensation types, really enhance the strategies, enabling you to dial in all the important details to make perfect parts. There\u2019s a lot to talk about, and in the spirit of being concise, you can <\/span><a href=\"http:\/\/www.autodesk.com\/products\/fusion-360\/blog\/profile-roughing-and-finishing-coming-soon-to-turning-strategies\/\"><span style=\"font-weight: 400;\">head over to our blog post <\/span><\/a><span style=\"font-weight: 400;\">that we posted a couple days ago to dive deeper into these features if you\u2019d like to learn more.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><strong><span style=\"color: #ff9900;\">[icon name=&#8221;arrow-right&#8221; class=&#8221;&#8221; unprefixed_class=&#8221;&#8221;]<\/span><a href=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/profile-roughing-and-finishing-coming-soon-to-turning-strategies\/\" target=\"_blank\" rel=\"noopener noreferrer\"> What&#8217;s New in Turning Profile Rough and Finishing<\/a><\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> [Extension] Tool Axis Limits for Steep and Shallow<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We have added the ability for you to set tool axis limits for the steep and shallow toolpath. You\u2019ll be able to set the Tilt Limit (angle ) and Mode: remove toolpath or move tool axis.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> [Extension]: Probe Geometry &#8211; Minimum update threshold default value<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve changed the minimum update threshold value for Probe Geometry to zero, so that the tool wear value always updates on default unless the user changes this threshold value.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> [Extension]: Load Surface Inspection results from Fusion Team<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">It\u2019s now possible to import Surface Inspection results from Fusion team.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Ramp Angle in 2D Bore<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve added the option to set the step down for 2D Bore based on angle in addition to pitch per <\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/2208016\"><span style=\"font-weight: 400;\">Steinwerks<\/span><\/a><span style=\"font-weight: 400;\">\u2019 IdeaStation suggestion. We know many of you have been asking for this for awhile, so we\u2019re excited to roll it out!<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/Q9SrbX5eOCJqUmo37P9k2tJzdn2BarwLDPvAdEO07lSl95fmlXQk8nXWAok5YX0riZIVfrrlMesxmLoRRRsyc-5ZZp5bttwE60tykNBmdHfhnCb8KYckxYZfAWRv9WXcgtguKLg\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Import Surface Inspection Results\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/fb1XAIdqd3yrJDmmrPb-_pJ_tqkgDim-BoEvPVP8W_P_Nkd6Tw9UnS9n8TfTSl2NNSRxFjNggC0tOfkGC55LyzJI-P1ZkdTR_b4qATk\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">\u201cImport Inspection Results\u201d (in the \u2018Actions\u2019 Menu, for evaluating \u201cInspect Surface\u201d) now lets you import results from Fusion Team in addition to the local PC, making the transport of measurement results easier.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Additionally, \u201cImport Inspection Results\u201d now creates a results folder accessible from the browser tree with the name &#8220;Measure&lt;n&gt;&#8221;, where n is the name of the imported file of points. This makes it easier to relate measurement results to a particular time &amp; date or instance.\u00a0 If you are producing one or more batches of components there may be multiple inspection results from different times, so this will help you identify them.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Lastly, this option is now available even to customers who don\u2019t yet have the Manufacturing Extension, or who had it at one time then didn\u2019t repurchase &#8212; you\u2019ll be able to check out sample files in order to experiment with the Surface Inspection workflow or import and evaluate results from \u201cInspect Surface\u201d routines created when you did have the Manufacturing Extension.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Post Filtering<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">The posts in the post library can now be filtered based on their capabilities &#8211; this will allow you to more quickly find a post suitable for performing the required task<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Draw turning compensation point in toolpath simulation<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve added the option to display turning tool compensation points during toolpath simulation, Simply check the \u2018Programmed Point\u2019 checkbox as shown below.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/h2hslIMwTb4uKgiYOPxGhXa6Ny6bdNVxUwco3DbQm6PMkhEGE02tJys3GcZpTqNZ_dYHSUG-J_9_52uyMtibXaikOVAK4sSwswYjAqf9i8x7pdySwt26aG9LUpycaX3U0bbkN-E\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Export machine configurations<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">You can now export your machine configurations locally or or share it with your team.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">Improved!<\/span> Accessibility Analysis\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve added a new option in the Accessibility Analysis tool which highlights inaccessible points from both positive and negative directions.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/k6ZrLQFodGNk7mT_F0SAxnmGP5TW9-Qzutas6mbs00GAtMY60PiBHTIOVnhAvMxKvqaffjlV9qebqbNXSgF0lm4MEwU9cSptpDtK62QxZUWwpxcqhbmyRLGTLembufYtOvkGp9A\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Tool Modification Causing Selection Loss<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve fixed a regression where certain tool modifications were\u00a0 causing a loss of selected geometry chains &#8211; thanks to <\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/4610241\"><span style=\"font-weight: 400;\">Ariel<\/span><\/a><span style=\"font-weight: 400;\"> for calling out this bug.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Bi-Directional Hole Ordering Not Consistent in all Models<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">We fixed an issue where the new bi-directional hole ordering option introduced in the June release wasn\u2019t working as it should in certain applications where hole rows weren\u2019t exactly aligned in Y &#8211; we\u2019ve introduced a larger tolerance metric for identifying hole rows that should fix this.<\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<h1><strong>API<\/strong><\/h1>\n<p>&nbsp;<\/p>\n<p><b><span style=\"color: #ff9900;\">New!<\/span> Visual Studio Code replaces Spyder as the default editor for your add-ins\u00a0<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/bN2gRYt6J6tIRlPlJ8QeISkgvgG4XCrV7No0VLwoAhwkEe5KFw6ktEs4MVuYK_QKRnb6YiR0_sypgsd0CKKwjJFPboHVE-V5xFvzV8gJftTMtZRRTXuBZn_jzQFhUjByBZZoYhY\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Previously you wanted to edit an add-in script, Fusion 360 was really proactive at grabbing Spyder Editor for you, not even checking with you to see if you wanted it or preferred using something else to edit. We\u2019ve toned it down a bit, and instead of defaulting to Spyder, we\u2019re giving you the option to install Visual Studio Code as the preferred code editor. You\u2019ll still have the option to point Fusion 360 to an editor of your preference, but if you don\u2019t have an editor, then you can continue and install Visual Studio Code.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">For more information about this, check out our <a href=\"http:\/\/help.autodesk.com\/view\/fusion360\/ENU\/?guid=GUID-743C88FB-CA3F-44B0-B0B9-FCC378D0D782\" target=\"_blank\" rel=\"noopener noreferrer\">help documentation<\/a>.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Out-of-date icon goes away correctly after Get-all-latest<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">The fine folks over at Bommer told us about an issue where, when they were working with the API, the \u201cOut-of-date\u201d icon was not obeying the \u201cGet-all-latest\u201d event and wouldn\u2019t go-away. Sorry about that &#8211; sometimes these icons get cranky and require more discipline. Now it should behave correctly.\u00a0\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><b>Fixed: Resize Palette even if showCloseButton is False<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/forums.autodesk.com\/t5\/user\/viewprofilepage\/user-id\/4379367\"><span style=\"font-weight: 400;\">Rolandas.vegis<\/span><\/a><span style=\"font-weight: 400;\"> found a bug in the API where the only way he was able to <\/span><a href=\"https:\/\/forums.autodesk.com\/t5\/fusion-360-api-and-scripts\/palette-is-only-resizable-when-showclosebutton-is-set-to-true\/m-p\/8803833\/highlight\/false#M7905\"><span style=\"font-weight: 400;\">resize the palette <\/span><\/a><span style=\"font-weight: 400;\">was to set showCloseButton to True. We squashed this bug so now you\u2019ll be able to resize the palette even if showCloseButton is set to False. <\/span><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<p>That just about wraps up this update. Hope these features help\u00a0 you in your day-to-day use! Stay tuned for the next one!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Good news! You can now convert parts into sheet metal bodies, output simplified DWG drawings, use new Turning strategies in the Manufacture workspace, as well as a whole bunch of other improvements. Click through to discover what&#8217;s new. <\/p>\n","protected":false},"author":208,"featured_media":11934,"menu_order":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[7],"tags":[],"coauthors":[],"class_list":["post-11861","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-whatsnew","dhig-theme--light"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>September 27, 2019 Product Update - What&#039;s New - Fusion Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.autodesk.com\/products\/fusion-360\/blog\/september-23-2019-product-update-whats-new\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"September 27, 2019 Product Update - What&#039;s New - Fusion Blog\" \/>\n<meta property=\"og:description\" content=\"Good news! 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