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Aaron.Magnin

Aaron attended the University of Nevada, Reno, where he obtained a degree in Mechanical Engineering. In industry he's worked with sheet metal, a plumbing manufacturer, and some work with recreational sports products. He then found his way to application engineering and focused on simulation products & technical presentations. On the personal side, he enjoys playing and watching soccer & ice hockey, rides bikes whenever he can, and enjoys traveling.


  • Return of the Dimensions

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    In this QUICK TIP, we'll show you how to efficiently add dimensions in sketches.

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  • QUICK TIP: Singularities and Simulation

     

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    In this QUICK TIP, we'll focus on understanding and addressing "singularities" in simulation.

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  • QUICK TIP: Mesh Adaptation

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    Take a look at this QUICK TIP to understand how and why you want to use our automatic mesh adaptation tool.

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  • QUICK TIP: Change Selections

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    In an average day I need to change the objects selected on the screen quite a bit; check out this QUICK TIP to see how to do this more efficiently.

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  • QUICK TIP: Expand Your Supply Chain, Straight from Fusion 360

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    Submit RFQ’s, get expert feedback on the manufacturability of your designs, compare quotes. All from Fusion 360..? Yeah, I thought that was pretty sick too.

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  • QUICK TIP: Nobody Likes Working with Someone Else’s Model

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    Next time you need to edit a design, it might be easier to use the delete feature to selectively repair parts of your model. Huh? Delete to repair? Yep, check out this QUICK TIP to see how working with someone else’s model isn’t as difficult with Fusion 360. 

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  • QUICK TIP: Marking Menu

    Make your time in Fusion 360 more efficient with the use of the marking menu

     

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  • QUICK TIP: Flatten Sculpted Faces

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    Have you wanted to flatten portions of a sculpted body? Check this video out to learn how to do this...

     

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