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Aaron.Magnin

Aaron.Magnin

Aaron attended the University of Nevada, Reno, where he obtained a degree in Mechanical Engineering. In industry he's worked with sheet metal, a plumbing manufacturer, and some work with recreational sports products. He then found his way to application engineering and focused on simulation products & technical presentations. On the personal side, he enjoys playing and watching soccer & ice hockey, rides bikes whenever he can, and enjoys traveling.


  • Industrial Design | One Product. Unlimited Possibilities.

    In this installment of the One Fusion 360 series, we'll explore the many reasons industrial designers should consider Fusion 360 for their next project.

    Uncategorized


  • QUICK TIP: Offset Face Control

    Control those offset faces with ease and power, the next time you're designing in Fusion 360. Watch this QUICK TIP to learn how!

    Uncategorized


  • 5 Time Saving Strategies for Assembly Design

    Looking to make those assemblies faster than ever? Then you need to read these 5 time saving strategies. Hint: components are key!

    Uncategorized


  • Fusion 360 Components & Bodies for New Designers

    Read this blog to learn everything you need to know about bodies and components in Fusion 360! Assemble, build, and capture motion properly!

    Mechanical Engineering


  • Master the Timeline, Browser, & Preferences

    Knowing how to navigate the Timeline, Browser, and Preferences are important to anyone using Fusion 360. Read this blog to get a leg up on this, and more!

    Uncategorized


  • Fusion Mastery: Import/Export CAD Files

    Need to work on a design from another CAD tool? That’s where importing, and exporting comes into play. Read this to see how it's done in Fusion 360!

    Uncategorized


  • Fusion Mastery: How to Use Fusion Team to Collaborate on Projects with Anyone, Anywhere

    Read this blog to become an official collaboration ninja with Fusion Team! This is an invaluable tool in today’s world of distributed design teams.

    Uncategorized


  • QUICK TIP-torial: Fixing Corrupt Models with Direct Editing

    Importing models can cause unexpected issues. Watch this tutorial to see how direct editing in Fusion 360 will help you work past, and fix those issues!

    Uncategorized


  • QUICK TIP: View Reset and Tricks

    Watch this QUICK TIP if you've ever wanted to reset the default model view, or if you've wanted to rotate with different methods.

    Uncategorized


  • QUICK TIP: Body Count

    Want a quick body count from your Fusion 360 assembly? Use one of these methods to pull that information, and more!

    Uncategorized


  • QUICK TIP: Avoid Unwanted Sketch Constraints

    Having trouble editing that sketch? Chances are, an unwanted/unintended sketch constraints may be the cause. Watch this QUICK TIP to avoid creating these!

    Uncategorized


  • QUICK TIP: Rendering Gallery

    Have you ever wanted to download multiple renderings at one time from Fusion 360? Then use the rendering gallery, covered in this QUICK TIP!

    Uncategorized


  • QUICK TIP: Reverse Engineer from Mesh

    Pull cross sections from meshes and convert those to sketches to reverse engineer from scans, STLs, or OBJs. Watch this QUICK TIP to learn how!

    Uncategorized


  • QUICK TIP: Sketch Troubleshooting

    In this QUICK TIP, we'll show you some sketch troubleshooting tips. Use these methods the next time you have trouble making any sketch based features.

    Uncategorized


  • QUICK TIP: Modify and Merge Meshes

    Watch this QUICK TIP to learn how to modify and merge meshes in Fusion 360. Mesh files (STL, OBJ) can be combined, edited, and tweaked using these tools.

    Uncategorized


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