Key features of 3ds Max

Easily boost creativity in 3ds Max with features designed to create jaw-dropping worlds, characters, and designs.

Abandoned and overgrown observatory

Retopology tools

Automatically reconstruct polygonal mesh data as clean, quad-based topology with amazing accuracy.

Modifier stack workflow

Explore design ideas using a range of modifiers that can non-destructively enhance your creations.

Interactive viewports

Reduce design iterations with render-quality viewport previews of PBR materials and camera effects.

High-quality materials

Make realistic objects with physically based rendering, Open Shading Language, and bake to texture.

Material switcher

Manage the display of multiple material variants in a few simple clicks.

Color management

Ensure accurate reproduction of colors and compatibility across a variety of applications.

Integrated Arnold renderer

Render complex scenes and designs with Arnold for 3ds Max.

Multiple file format support

Easily share assets with support for file formats like glTF, USD, FBX, CAD formats, and more.

Modern workspace

Stay focused on being creative with a dynamic and customizable interface.

Features of 3ds Max 2025

3D modeling


Retopology tools

Enhance designs with uncompromising accuracy by automatically reconstructing polygonal mesh data into clean quad-based topology. (video: 7 sec.)

Video: Using retopology on an environment in 3ds Max


Smart Extrude

Interactively extrude faces on 3D objects using flexible extrude operations like cut-through and overlap. Rebuild and stitch adjacent faces automatically. (Video: 2 min.)

Video: Building a detailed robot with Smart Extrude in 3ds Max


Modifier stack workflow

Conceptualize, iterate, and explore design ideas using a range of robust modifiers that are non-destructive and easy to use. (video: 24 sec.)

Video: Building a detailed machine part with the Boolean Modifier in 3ds Max


Spline workflows

Create curved or angular 3D shapes using several intuitive spline tools.

Mesh and surface modeling

Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.

Texturing and shading

Open Shading Language (OSL) support

Using new or pre-existing OSL maps with any supported renderer, generate high-quality textures that display accurately in the viewport.

Bake to texture

Experience streamlined, intuitive, and fully scriptable texture baking with support for PBR (physically based rendering) materials, overrides, and OSL workflows.

Material editor

Add material finishes, change textures, and use vibrant colors to create photorealistic designs.

Material switcher

Access a simple control method to manage the display of multiple material variants.


Illuminate and enhance your scenes using photometric lights and standard lights.

3D rendering


Integrated Arnold renderer

Use the Arnold GPU renderer to view scene changes in real time, including lighting, materials, and camera.


Color Management

Ensure the accurate reproduction of colors across different devices, brightnesses, and viewing conditions with Color Management and OCIO support.

Interactive viewports

Reduce design iteration with render-quality viewport previews, displaying PBR materials and camera effects directly.

Physical camera

Simulate real-life camera settings such as shutter speed, aperture, depth of field, and exposure.

Scene converter

Seamlessly change materials, lights, cameras, and renderers from one to another.

Animation and effects


Character animation tools

Create procedural character animations and rigs with CAT (character animation toolkit), biped, and crowd tools. (video: 10 sec.)

Video: Animating a dragon using CAT and Biped in 3ds Max


Motion paths

Preview and adjust animation paths directly in the viewport.

Realistic fluids

Create realistic behaviors and replicate gravity and collision effects for liquids like water, oil, and lava.


Animation controllers

Handle all your animation asks with easy-to-use, modernized animation controllers.

Particle flow effects

Produce sophisticated particle effects such as water, fire, spray, and snow.

Workflow and pipeline


Modern UI and workspaces

Create your own custom workspaces with a modern, responsive, high-DPI-ready user interface.

Software security

Use Safe Scene Script Execution to protect your work against malicious scripts that could be part of scene files. The Malware Removal functionality detects and removes known malicious scripts from scene files and start-up scripts.

Python 3

Get tighter pipeline integration with support for Python 3.

Extensive plug-in library

Access hundreds of industry-leading third-party plug-ins from our extensive community.

glTF support

Publish assets from your 3ds Max scene to glTF for use in web applications, online stores, browser games, and other online outlets.