In this issue:

Community Showcase
Product News
Events & Conferences

ADN Sparks:
Check Out the Plug-ins

The Autodesk Developer Network (ADN) SparksŪ program offers a premium combination of creative solutions for your production needs.

Are You a Developer?
Join the ADN and bring your technology to those behind top film, commercial, and broadcast productions.

Optimize Your Maya Software Investment

Increase your productivity with the latest product releases, flexible license terms, technical support* and access to training and the knowledge base when you add Autodesk® Subscription to your Autodesk® Maya® software purchase. Learn more.

Already a member? Click here to Download the latest Subscription product downloads & training.

Autodesk® Store

Check out the e-store for software and learning tools.
3ds Max | Maya

Community Showcase

Insomniac Games

Insomniac Games uses Autodesk® Maya® and Autodesk® MotionBuilder® software to Reimagine Recent American History in Resistance 2™, the highly anticipated sequel to the best-selling PLAYSTATION®3 launch title Resistance: Fall of Man. Read the full story and interview with Sam Sharit, senior character artist at Insomniac Games. Watch the Making Of videos.

Texture Painting with Autodesk Softimage: Part 1

This first part in a two-part series from Noesis Interactive teaches Softimage shading, painting, and mapping techniques using a car door as an example project. This lesson is useful to anyone interested in creating textures for 3D objects.

Softimage: Now Part of Autodesk

On November 18, 2008, Autodesk completed the acquisition of substantially all of the assets of Softimage®, a developer of 3D technology for the film, television and games markets.

More Community Showcase


Wang Xiaoyu: CGarfish

Character artist Wang Xiaoyu is currently working on a large-scale, online game in Beijing, China. In his spare time, he creates interesting characters that each have their own story to tell.

Tomáš “Temüjin” Müller

Visual artist Tomáš Müller shares his professional work in advertising and describes his journey into the CG industry.


Dany Bittel: Elefant Studios

Previously a hotel dishwasher and now an established 3D/comp artist, Dany Bittel grew from a one-man VFX shop to co-founder and co-owner of Elefant Studios, one of the most sought-after VFX studios in Switzerland.

Fathom Studios

Learn how Fathom Studios used Autodesk Maya to create a fantasy world inhabited by sword-fighting winged humans in the recently released animated feature Delgo


Autodesk Games Show Reel: Call for Submissions

Want to show off your company’s talent? Find out how to be part of the Autodesk Game Show Reel 2009.

GDC 2008 Show Reel

View some of the best game-development work produced with Autodesk software.

Design Show Reel 2008

Check out this compilation of our clients’ top design visualizations created with Autodesk software.

NAB 2008 Show Reel

See our customers’ work featured in the 2008 National Association of Broadcasters Autodesk show reel.
Siggraph Show Reel 2008
A showcase of the best work created in 2008 by Autodesk Media & Entertainment clients.



Chapter 1: A Character Tutorial

This first of eight chapters explains principles and concepts of organic modeling, and is written by the reputable CG artist e338, also known as Loïc Zimmermann.


Basic Principles of Shading

In this tutorial, Dany Bittel of Elefant Studios explains various shading principles and shares a few tips he's learned along the way.

Making of Fa Hai

Wang Xiaoyu shares the workflow he used to create the demigod monk Fa Hai using Maya and Mudbox.

GROUNDUP Series: Hard-Surface Texturing

This is the sixth part in a series documenting the whole of Mudbox 2009 from beginning to end. Here, Wayne Robson (DarthWayne) covers painting, brushes, painting AO, the back-and-forth workflow between Photoshop and Mudbox, and more.

Looping Animation

Help us keep you informed of our exclusive ACI program benefits, new resources, and upcoming training opportunities. Log on to the Professional Instructor Community (PIC) page and update your ACI profile and contact information today!

Making of Classical Girl

Wang Shiyong talks about the modeling and rendering workflow in Maya when creating the model he calls Classical Girl.

First Session: Introduction to Compositing with Autodesk Combustion 2008

This first session on compositing illustrates the different ways you can import footage into Autodesk® Combustion® software for further manipulation. Subsequent sessions will be more project-based, but these first steps are critical for getting accustomed to working with the Combustion user interface (UI).

Product News


Autodesk Maya 2009 Software Now Available for 30-Day Trial

Autodesk Maya Unlimited 2009 trial provides free access to Maya for noncommercial use. Enjoy using this fully functional versions for 30 days―explore all aspects of Maya 3D modeling, animation, visual-effects, and rendering software. Download your 30-day trial copy of Maya Unlimited today.

Autodesk MotionBuilder 2009 Software Now Available for 30-Day Trial

Explore 3D character animation software. Download your 30-day trial copy of MotioBuilder today.


Introducing Two Companion Products for
Autodesk 3ds Max

Autodesk Stitcher Unlimited 2009 professional photo-stitching software allows you to create high-quality panoramas, wide-angle images, virtual tours, and matte paintings in just a few clicks.
Autodesk ImageModeler 2009 image-based modeling and photogrammetry software generates 3D models from 2D digital images giving architects, designers, and entertainment-content creators a new approach to 3D modeling.

Autodesk Announces Three Software Releases
for the Macintosh Platform

Growing Portfolio of Autodesk Creative Tools for Mac OS X.



Autodesk Maya Users: Get Current and Save Big

For a limited time, customers using Autodesk® Maya® Complete 8.5, 8, or 7.0.1 software can upgrade to Autodesk® Maya® Complete 2009 with Subscription, and save up to US$1,100 off the SRP. Get all the benefits of the current release of Maya Complete plus comprehensive support now. Learn more.


Autodesk Announces the Autodesk Professional Excellence Program

The Autodesk Professional Excellence program (APEX) provides a way for professional educators involved in games, broadcast television, film, and design visualization to stay current with 3D software and technology trends. Obtain globally recognized accreditation, connect with peers, search for new career opportunities, and enhance your industry knowledge and awareness. Learn more

Events & Conferences

GDC 2009, March 23-27, San Francisco

Annual March conference on game development, sharing tools, tips and technologies for unbridled professional learning, networking and fun.
Come visit us at Moscone Center, North Hall, booth # 5716.

NAB 2009, April 20-23, Las Vegas

Imagine a gathering of global professionals and solutions providers from every stage of the content lifecycle, from creation to consumption. Imagine the ultimate educational experience.
Come visit us at the Las Vegas Convention Center, South Hall, Booth # SL-2120.

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