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Autodesk Maya provides a rich and powerful API that can be used to automate repetitive tasks, and to extend the core functionality of Maya. This functionality includes customization of 3D modeling, animation, visual effects, rendering, and many other areas. C++, Python, and .NET are supported. The Software Development Kit (SDK) provides extensive functionality and provides code samples and documentation to help get you started developing with the Maya API. Read more...
Learn more about Maya API through Maya API documents and samples found in Maya devkit.
The Maya programming environment is very rich. Here are the tools to help you succeed.
Autodesk supports a developer registration scheme to prevent Maya Tangent Types conflicts between different applications. You can define Anim Curve Interpolation Types. It allows for the creation and evaluation of customized animation curves, in addition to determination of the type ID and name of the curve. To register your own block, go here.
This white paper explains how to use the Maya render pass framework. The covered topics include: rendering pipeline efficiency, configuring and customizing render passes, and how to composite render passes. The examples show how to leverage render passes to achieve efficient compositing workflows for common rendering, lighting and look tuning tasks.