{"id":4377,"date":"2016-07-18T07:00:00","date_gmt":"2016-07-18T14:00:00","guid":{"rendered":"https:\/\/www.autodesk.com/blogs\/autocad\/?p=4377"},"modified":"2020-04-07T16:47:30","modified_gmt":"2020-04-07T23:47:30","slug":"autocad-command-aliases","status":"publish","type":"post","link":"https:\/\/www.autodesk.com/blogs\/autocad\/autocad-command-aliases\/","title":{"rendered":"Nothing to Hide: AutoCAD Command Aliases"},"content":{"rendered":"<p><a name=\"top\"><\/a><\/p>\n<p>You know that thing where you start typing a command and AutoCAD beats you to it, launching the command before you finish? Of course you do. Those are\u00a0called AutoCAD command aliases and you probably use them\u00a0a lot. Well, take a few minutes to browse the complete list of command aliases below and you&#8217;ll probably use them a lot more. Which will mean saving a lot more time.<\/p>\n<p>You can also visit the Autodesk Knowledge Network if you want to <a href=\"https:\/\/knowledge.autodesk.com\/support\/autocad-lt\/learn-explore\/caas\/CloudHelp\/cloudhelp\/2016\/ENU\/AutoCAD-LT\/files\/GUID-FE9AE544-F537-4D3B-8F75-B76484513787-htm.html\" target=\"_blank\" rel=\"noopener noreferrer\">learn about creating command aliases<\/a>.<\/p>\n<ul>\n<li><a href=\"#A-C\">Jump to AutoCAD Command Aliases: A &#8211;\u00a0C<\/a><\/li>\n<li><a href=\"#D-E\">Jump to AutoCAD Command Aliases:\u00a0D &#8211; E<\/a><\/li>\n<li><a href=\"#F-L\">Jump to AutoCAD Command Aliases:\u00a0F &#8211; L<\/a><\/li>\n<li><a href=\"#M-P\">Jump to AutoCAD Command Aliases:\u00a0M &#8211; P<\/a><\/li>\n<li><a href=\"#Q-S\">Jump to AutoCAD Command Aliases: Q &#8211; S<\/a><\/li>\n<li><a href=\"#T-Z\">Jump to AutoCAD Command Aliases: T &#8211; Z<\/a><\/li>\n<\/ul>\n<div id=\"attachment_4383\" style=\"width: 710px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.autodesk.com/blogs\/autocad\/wp-content\/uploads\/sites\/35\/2020\/04\/autocad-command-aliases-a-z_lxz1hm.jpg\" rel=\"attachment wp-att-4383\" data-lbwps-width=\"700\" data-lbwps-height=\"467\" data-lbwps-srcsmall=\"https:\/\/www.autodesk.com/blogs\/autocad\/wp-content\/uploads\/sites\/35\/2020\/04\/autocad-command-aliases-a-z_lxz1hm-300x200.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-4383\" class=\"size-full wp-image-4383\" src=\"https:\/\/www.autodesk.com/blogs\/autocad\/wp-content\/uploads\/sites\/35\/2020\/04\/autocad-command-aliases-a-z_lxz1hm.jpg\" alt=\"A - Z Handwriting: AutoCAD Command Aliases A - Z\" width=\"700\" height=\"467\" srcset=\"https:\/\/www.autodesk.com/blogs\/autocad\/wp-content\/uploads\/sites\/35\/2020\/04\/autocad-command-aliases-a-z_lxz1hm.jpg 700w, https:\/\/www.autodesk.com/blogs\/autocad\/wp-content\/uploads\/sites\/35\/2020\/04\/autocad-command-aliases-a-z_lxz1hm-300x200.jpg 300w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/a><p id=\"caption-attachment-4383\" class=\"wp-caption-text\">If you know the alphabet, you can use AutoCAD command aliases.<\/p><\/div>\n<h2 id=\"A-C\">AutoCAD Command Aliases: A &#8211; C<\/h2>\n<h2 id=\"a\">A<\/h2>\n<p>A ARC: Creates an arc<\/p>\n<p>AA AREA: Calculates the area and perimeter of objects or of defined areas<\/p>\n<p>ADC ADCENTER: Manages and inserts content such as blocks, xrefs, and hatch patterns<\/p>\n<p>AL ALIGN: Aligns objects with other objects in 2D and 3D<\/p>\n<p>AP APPLOAD: Load Application<\/p>\n<p>AR ARRAY: Creates multiple copies of objects in a pattern<\/p>\n<p>ARR ACTRECORD: Starts the Action Recorder<\/p>\n<p>ARM ACTUSERMESSAGE: Inserts a user message into an action macro<\/p>\n<p>ARU ACTUSERINPUT: Pauses for user input in an action macro<\/p>\n<p>ARS ACTSTOP: Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file<\/p>\n<p>ATI ATTIPEDIT: Changes the textual content of an attribute within a block<\/p>\n<p>ATT ATTDEF: Redefines a block and updates associated attributes<\/p>\n<p>ATE ATTEDIT: Changes attribute information in a block<\/p>\n<h2 id=\"b\">B<\/h2>\n<p>B BLOCK: Creates a block definition from selected objects<\/p>\n<p>BC BCLOSE: Closes the Block Editor<\/p>\n<p>BE BEDIT: Opens the block definition in the Block Editor<\/p>\n<p>BH HATCH: Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill<\/p>\n<p>BO BOUNDARY: Creates a region or a polyline from an enclosed area<\/p>\n<p>BR BREAK: Breaks the selected object between two points<\/p>\n<p>BS BSAVE: Saves the current block definition<\/p>\n<p>BVS BVSTATE: Creates, sets, or deletes a visibility state in a dynamic block<\/p>\n<h2 id=\"c\">C<\/h2>\n<p>C CIRCLE: Creates a circle<\/p>\n<p>CAM CAMERA: Sets a camera and target location to create and save a 3D perspective view of objects<\/p>\n<p>CBAR CONSTRAINTBAR: A toolbar-like UI element that displays the available geometric constraints on an object<\/p>\n<p>CH PROPERTIES: Controls properties of existing objects<\/p>\n<p>CHA CHAMFER: Bevels the edges of objects<\/p>\n<p>CHK CHECKSTANDARDS: Checks the current drawing for standards violations<\/p>\n<p>CLI COMMANDLINE: Displays the Command Line window<\/p>\n<p>COL COLOR: Sets the color for new objects<\/p>\n<p>CO COPY: Copies objects a specified distance in a specified direction<\/p>\n<p>CT CTABLESTYLE: Sets the name of the current table style<\/p>\n<p>CUBE NAVVCUBE: Controls the visibility and display properties of the ViewCube tool<\/p>\n<p>CYL CYLINDER: Creates a 3D solid cylinder<\/p>\n<h2 id=\"go-to-top\"><a href=\"#top\">Go to top<\/a><\/h2>\n<h2 id=\"\"><\/h2>\n<h2 id=\"D-E\">AutoCAD\u00a0Command Aliases: D &#8211; E<\/h2>\n<h2 id=\"d\">D<\/h2>\n<p>D DIMSTYLE: Creates and modifies dimension styles<\/p>\n<p>DAN DIMANGULAR: Creates an angular dimension<\/p>\n<p>DAR DIMARC: Creates an arc length dimension<\/p>\n<p>DBA DIMBASELINE: Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension<\/p>\n<p>DBC DBCONNECT: Provides an interface to external database tables<\/p>\n<p>DCE DIMCENTER: Creates the center mark or the centerlines of circles and arcs<\/p>\n<p>DCO DIMCONTINUE: Creates a dimension that starts from an extension line of a previously created dimension<\/p>\n<p>DCON DIMCONSTRAINT: Applies dimensional constraints to selected objects or points on objects<\/p>\n<p>DDA DIMDISASSOCIATE: Removes associativity from selected dimensions<\/p>\n<p>DDI DIMDIAMETER: Creates a diameter dimension for a circle or an arc<\/p>\n<p>DED DIMEDIT: Edits dimension text and extension lines<\/p>\n<p>DI DIST: Measures the distance and angle between two points<\/p>\n<p>DIV DIVIDE: Creates evenly spaced point objects or blocks along the length or perimeter of an object<\/p>\n<p>DJL DIMJOGLINE: Adds or removes a jog line on a linear or aligned dimension<\/p>\n<p>DJO DIMJOGGED: Creates jogged dimensions for circles and arcs<\/p>\n<p>DL DATALINK: The Data Link dialog box is displayed<\/p>\n<p>DLU DATALINKUPDATE: Updates data to or from an established external data link<\/p>\n<p>DO DONUT: Creates a filled circle or a wide ring:<\/p>\n<p>DOR DIMORDINATE: Creates ordinate dimensions<\/p>\n<p>DOV DIMOVERRIDE: Controls overrides of system variables used in selected dimensions<\/p>\n<p>DR DRAWORDER: Changes the draw order of images and other objects<\/p>\n<p>DRA DIMRADIUS: Creates a radius dimension for a circle or an arc<\/p>\n<p>DRE DIMREASSOCIATE: Associates or re-associates selected dimensions to objects or points on objects<\/p>\n<p>DRM DRAWINGRECOVERY: Displays a list of drawing files that can be recovered after a program or system failure<\/p>\n<p>DS DSETTINGS: Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties<\/p>\n<p>DT TEXT: Creates a single-line text object<\/p>\n<p>DV DVIEW: Defines parallel projection or perspective views by using a camera and target<\/p>\n<p>DX DATAEXTRACTION: Extracts drawing data and merges data from an external source to a data extraction table or external file<\/p>\n<h2 id=\"e\">E<\/h2>\n<p>E ERASE: Removes objects from a drawing<\/p>\n<p>ED DDEDIT: Edits single-line text, dimension text, attribute definitions, and feature control frames<\/p>\n<p>EL ELLIPSE: Creates an ellipse or an elliptical arc<\/p>\n<p>EPDF EXPORTPDF: Exports drawing to PDF<\/p>\n<p>ER EXTERNALREFERENCES: Opens the External References palette<\/p>\n<p>EX EXTEND: Extends objects to meet the edges of other objects<\/p>\n<p>EXIT QUIT: Exits the program<\/p>\n<p>EXP EXPORT: Saves the objects in a drawing to a different file format<\/p>\n<p>EXT EXTRUDE: Extends the dimensions of a 2D object or 3D face into 3D space<\/p>\n<h2 id=\"go-to-top\"><a href=\"#top\">Go to top<\/a><\/h2>\n<h2 id=\"\"><\/h2>\n<h2 id=\"F-L\">AutoCAD Command Aliases: F \u00a0&#8211; L<\/h2>\n<h2 id=\"f\">F<\/h2>\n<p>F FILLET: Rounds and fillets the edges of objects<\/p>\n<p>FI FILTER: Creates a list of requirements that an object must meet to be included in a selection set<\/p>\n<p>FS FSMODE: Creates a selection set of all objects that touch the selected object<\/p>\n<p>FSHOT FLATSHOT: Creates a 2D representation of all 3D objects based on the current view<\/p>\n<h2 id=\"g\">G<\/h2>\n<p>G GROUP: Creates and manages saved sets of objects called groups<\/p>\n<p>GCON GEOCONSTRAINT: Applies or persists geometric relationships between objects or points on objects<\/p>\n<p>GD GRADIENT: Fills an enclosed area or selected objects with a gradient fill<\/p>\n<p>GEO GEOGRAPHICLOCATION: Specifies the geographic location information for a drawing file<\/p>\n<h2 id=\"h\">H<\/h2>\n<p>H HATCH: Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill<\/p>\n<p>HE HATCHEDIT: Modifies an existing hatch or fill<\/p>\n<p>HI HIDE: Regenerates a 3D wireframe model with hidden lines suppressed<\/p>\n<h2 id=\"i\">I<\/h2>\n<p>I INSERT: Inserts a block or drawing into the current drawing<\/p>\n<p>IAD IMAGEADJUST: Controls the image display of the brightness, contrast, and fade values of images<\/p>\n<p>IAT IMAGEATTACH: Inserts a reference to an image file<\/p>\n<p>ICL IMAGECLIP: Crops the display of a selected image to a specified boundary<\/p>\n<p>ID ID: Displays the UCS coordinate values of a specified location<\/p>\n<p>IM IMAGE: Displays the External References palette<\/p>\n<p>IMP IMPORT: Imports files of different formats into the current drawing<\/p>\n<p>IN INTERSECT: Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions<\/p>\n<p>INF INTERFERE: Creates a temporary 3D solid from the interferences between two sets of selected 3D solids<\/p>\n<p>IO INSERTOBJ: Inserts a linked or embedded object<\/p>\n<h2 id=\"j\">J<\/h2>\n<p>J JOIN: Joins similar objects to form a single, unbroken object<\/p>\n<p>JOG DIMJOGGED: Creates jogged dimensions for circles and arcs<\/p>\n<h2 id=\"l\">L<\/h2>\n<p>L LINE: Creates straight line segments<\/p>\n<p>LA LAYER: Manages layers and layer properties<\/p>\n<p>LAS LAYERSTATE: Saves, restores, and manages named layer states<\/p>\n<p>LE QLEADER: Creates a leader and leader annotation<\/p>\n<p>LEN LENGTHEN: Changes the length of objects and the included angle of arcs<\/p>\n<p>LESS MESHSMOOTHLESS: Decreases the level of smoothness for mesh objects by one level<\/p>\n<p>LI LIST: Displays property data for selected objects<\/p>\n<p>LO LAYOUT: Creates and modifies drawing layout tabs<\/p>\n<p>LT LINETYPE: Loads, sets, and modifies linetypes<\/p>\n<p>LTS LTSCALE: Changes the scale factor of linetypes for all objects in a drawing<\/p>\n<p>LW LWEIGHT: Sets the current lineweight, lineweight display options, and lineweight units<\/p>\n<h2 id=\"go-to-top\"><a href=\"#top\">Go to top<\/a><\/h2>\n<h2 id=\"\"><\/h2>\n<h2 id=\"M-P\">AutoCAD Command Aliases: M &#8211; P<\/h2>\n<h2 id=\"m\">M<\/h2>\n<p>M MOVE: Moves objects a specified distance in a specified direction<\/p>\n<p>MA MATCHPROP: Applies the properties of a selected object to other objects<\/p>\n<p>MAT MATERIALS: Shows or hides the Materials window<\/p>\n<p>ME MEASURE: Creates point objects or blocks at measured intervals along the length or perimeter of an object<\/p>\n<p>MEA MEASUREGEOM: Measures the distance, radius, angle, area, and volume of selected objects or sequence of points<\/p>\n<p>MI MIRROR: Creates a mirrored copy of selected objects<\/p>\n<p>ML MLINE: Creates multiple parallel lines<\/p>\n<p>MLA MLEADERALIGN: Aligns and spaces selected multileader objects<\/p>\n<p>MLC MLEADERCOLLECT: Organizes selected multileader that contain blocks into rows or columns, and displays the result with a single leader<\/p>\n<p>MLD MLEADER: Creates a multileader object<\/p>\n<p>MLE MLEADEREDIT: Adds leader lines to, or removes leader lines from, a multileader object<\/p>\n<p>MLS MLEADERSTYLE: Creates and modifies multileader styles<\/p>\n<p>MO PROPERTIES: Controls properties of existing objects<\/p>\n<p>MORE MESHSMOOTHMORE: Increases the level of smoothness for mesh objects by one level<\/p>\n<p>MS MSPACE: Switches from paper space to a model space viewport<\/p>\n<p>MSM MARKUP: Opens the Markup Set Manager<\/p>\n<p>MT MTEXT: Creates a multiline text object<\/p>\n<p>MV MVIEW: Creates and controls layout viewports<\/p>\n<h2 id=\"n\">N<\/h2>\n<p>NORTH GEOGRAPHICLOCATION: Specifies the geographic location information for a drawing file<\/p>\n<p>NSHOT NEWSHOT: Creates a named view with motion that is played back when viewed with ShowMotion<\/p>\n<p>NVIEW NEWVIEW: Creates a named view with no motion<\/p>\n<h2 id=\"o\">O<\/h2>\n<p>O OFFSET: Creates concentric circles, parallel lines, and parallel curves<\/p>\n<p>OP OPTIONS: Customizes the program settings<\/p>\n<p>ORBIT 3DORBIT: Rotates the view in 3D space, but constrained to horizontal and vertical orbit only<\/p>\n<p>OS OSNAP: Sets running object snap modes<\/p>\n<h2 id=\"p\">P<\/h2>\n<p>P PAN: Adds a parameter with grips to a dynamic block definition<\/p>\n<p>PA PASTESPEC: Pastes objects from the Clipboard into the current drawing and controls the format of the data<\/p>\n<p>PAR PARAMETERS: Controls the associative parameters used in the drawing<\/p>\n<p>PARAM BPARAMETER: Adds a parameter with grips to a dynamic block definition<\/p>\n<p>PATCH SURFPATCH: Creates a new surface by fitting a cap over a surface edge that forms a closed loop<\/p>\n<p>PC POINTCLOUD: Provides options to create and attach point cloud files<\/p>\n<p>PCATTACH POINTCLOUDATTACH: Inserts an indexed point cloud file into the current drawing<\/p>\n<p>PCINDEX POINTCLOUDINDEX: Creates an indexed point cloud (PCG or ISD) file from a scan file<\/p>\n<p>PE PEDIT: Edits polylines and 3D polygon meshes<\/p>\n<p>PL PLINE: Creates a 2D polyline<\/p>\n<p>PO POINT: Creates a point object<\/p>\n<p>POFF HIDEPALETTES: Hides currently displayed palettes (including the command line)<\/p>\n<p>POL POLYGON: Creates an equilateral closed polyline<\/p>\n<p>PON SHOWPALETTES: Restores the display of hidden palettes<\/p>\n<p>PR PROPERTIES: Displays Properties palette<\/p>\n<p>PRE PREVIEW: Displays the drawing as it will be plotted<\/p>\n<p>PRINT PLOT: Plots a drawing to a plotter, printer, or file<\/p>\n<p>PS PSPACE: Switches from a model space viewport to paper space<\/p>\n<p>PSOLID POLYSOLID: Creates a 3D wall-like polysolid<\/p>\n<p>PTW PUBLISHTOWEB: Creates HTML pages that include images of selected drawings<\/p>\n<p>PU PURGE: Removes unused items, such as block definitions and layers, from the drawing<\/p>\n<p>PYR PYRAMID: Creates a 3D solid pyramid<\/p>\n<h2 id=\"go-to-top\"><a href=\"#top\">Go to top<\/a><\/h2>\n<h2 id=\"\"><\/h2>\n<h2 id=\"q\">Q<\/h2>\n<h2 id=\"Q-S\">AutoCAD Command Aliases: Q &#8211; S<\/h2>\n<p>QC QUICKCALC: Opens the QuickCalc calculator<\/p>\n<p>QCUI QUICKCUI: Displays the Customize User Interface Editor in a collapsed state<\/p>\n<p>QP QUICKPROPERTIES: Displays open drawings and layouts in a drawing in preview images<\/p>\n<p>QSAVE QSAVE: Saves the current drawing<\/p>\n<p>QVD QVDRAWING: Displays open drawings and layouts in a drawing using preview images<\/p>\n<p>QVDC QVDRAWINGCLOSE: Closes preview images of open drawings and layouts in a drawing<\/p>\n<p>QVL QVLAYOUT: Displays preview images of model space and layouts in a drawing<\/p>\n<p>QVLC QVLAYOUTCLOSE: Closes preview images of model space and layouts in the current drawing<\/p>\n<h2 id=\"r\">R<\/h2>\n<p>R REDRAW: Refreshes the display in the current viewport<\/p>\n<p>RA REDRAWALL: Refreshes the display in all viewports<\/p>\n<p>RC RENDERCROP: Renders a specified rectangular area, called a crop window, within a viewport<\/p>\n<p>RE REGEN: Regenerates the entire drawing from the current viewport<\/p>\n<p>REA REGENALL: Regenerates the drawing and refreshes all viewports<\/p>\n<p>REC RECTANG: Creates a rectangular polyline<\/p>\n<p>REG REGION: Converts an object that encloses an area into a region object<\/p>\n<p>REN RENAME: Changes the names assigned to items such as layers and dimension styles<\/p>\n<p>REV REVOLVE: Creates a 3D solid or surface by sweeping a 2D object around an axis<\/p>\n<p>RO ROTATE: Rotates objects around a base point<\/p>\n<p>RP RENDERPRESETS: Specifies render presets, reusable rendering parameters, for rendering an image<\/p>\n<p>RPR RPREF: Displays or hides the Advanced Render Settings palette for access to advanced rendering settings<\/p>\n<p>RR RENDER: Creates a photorealistic or realistically shaded image of a 3D solid or surface model<\/p>\n<p>RW RENDERWIN: Displays the Render window without starting a rendering operation<\/p>\n<h2 id=\"s\">S<\/h2>\n<p>S STRETCH: Stretches objects crossed by a selection window or polygon<\/p>\n<p>SC SCALE: Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling<\/p>\n<p>SCR SCRIPT: Executes a sequence of commands from a script file<\/p>\n<p>SEC SECTION: Uses the intersection of a plane and solids, surfaces, or mesh to create a region<\/p>\n<p>SET SETVAR: Lists or changes the values of system variables<\/p>\n<p>SHA SHADEMODE: Starts the VSCURRENT command<\/p>\n<p>SL SLICE: Creates new 3D solids and surfaces by slicing, or dividing, existing objects<\/p>\n<p>SN SNAP: Restricts cursor movement to specified intervals<\/p>\n<p>SO SOLID: Creates solid-filled triangles and quadrilaterals<\/p>\n<p>SP SPELL: Checks spelling in a drawing<\/p>\n<p>SPE SPLINEDIT: Edits a spline or spline-fit polyline<\/p>\n<p>SPL SPLINE: Creates a smooth curve that passes through or near specified points<\/p>\n<p>SPLANE SECTIONPLANE: Creates a section object that acts as a cutting plane through 3D objects<\/p>\n<p>SPLAY SEQUENCEPLAY: Plays named views in one category<\/p>\n<p>SPLIT MESHSPLIT: Splits a mesh face into two faces<\/p>\n<p>SPE SPLINEDIT: Edits a spline or spline-fit polyline<\/p>\n<p>SSM SHEETSET: Opens the Sheet Set Manager<\/p>\n<p>ST STYLE: Creates, modifies, or specifies text styles<\/p>\n<p>STA STANDARDS: Manages the association of standards files with drawings<\/p>\n<p>SU SUBTRACT: Combines selected 3D solids, surfaces, or 2D regions by subtraction<\/p>\n<h2 id=\"go-to-top\"><a href=\"#top\">Go to top<\/a><\/h2>\n<h2 id=\"\"><\/h2>\n<h2 id=\"T-Z\">AutoCAD Command Aliases: T &#8211; Z<\/h2>\n<h2 id=\"t\">T<\/h2>\n<p>T MTEXT: Creates a multiline text object<\/p>\n<p>TA TABLET: Calibrates, configures, and turns on and off an attached digitizing tablet<\/p>\n<p>TB TABLE: Creates an empty table object<\/p>\n<p>TEDIT TEXTEDIT: Edits a dimensional constraint, dimension, or text object<\/p>\n<p>TH THICKNESS: Sets the default 3D thickness property when creating 2D geometric objects<\/p>\n<p>TI TILEMODE: Controls whether paper space can be accessed<\/p>\n<p>TO TOOLBAR: Displays, hides, and customizes toolbars<\/p>\n<p>TOL TOLERANCE: Creates geometric tolerances contained in a feature control frame<\/p>\n<p>TOR TORUS: Creates a donut-shaped 3D solid<\/p>\n<p>TP TOOLPALETTES: Opens the Tool Palettes window<\/p>\n<p>TR TRIM: Trims objects to meet the edges of other objects<\/p>\n<p>TS TABLESTYLE: Creates, modifies, or specifies table styles<\/p>\n<h2 id=\"u\">U<\/h2>\n<p>UC UCSMAN: Manages defined user coordinate systems<\/p>\n<p>UN UNITS: Controls coordinate and angle display formats and precision<\/p>\n<p>UNHIDE\/UNISOLATE: UNISOLATEOBJECTS: Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command<\/p>\n<p>UNI UNION: Unions two solid or two region objects<\/p>\n<h2 id=\"v\">V<\/h2>\n<p>V VIEW: Saves and restores named views, camera views, layout views, and preset views<\/p>\n<p>VGO VIEWGO: Restores a named view<\/p>\n<p>VP DDVPOINT: Sets the 3D viewing direction<\/p>\n<p>VPLAY VIEWPLAY: Plays the animation associated to a named view<\/p>\n<p>VS VSCURRENT: Sets the visual style in the current viewport<\/p>\n<p>VSM VISUALSTYLES: Creates and modifies visual styles and applies a visual style to a viewport<\/p>\n<h2 id=\"w\">W<\/h2>\n<p>W WBLOCK: Writes objects or a block to a new drawing file<\/p>\n<p>WE WEDGE: Creates a 3D solid wedge<\/p>\n<p>WHEEL NAVSWHEEL: Displays a wheel that contains a collection of view navigation tools<\/p>\n<h2 id=\"x\">X<\/h2>\n<p>X EXPLODE: Breaks a compound object into its component objects<\/p>\n<p>XA XATTACH: Inserts a DWG file as an external reference (xref)<\/p>\n<p>XB XBIND: Binds one or more definitions of named objects in an xref to the current drawing<\/p>\n<p>XC XCLIP: Crops the display of a selected external reference or block reference to a specified boundary<\/p>\n<p>XL XLINE: Creates a line of infinite length<\/p>\n<p>XR XREF: Starts the EXTERNALREFERENCES command<\/p>\n<h2 id=\"z\">Z<\/h2>\n<p>Z ZOOM: Increases or decreases the magnification of the view in the current viewport<\/p>\n<p>ZEBRA ANALYSISZEBRA: Projects stripes onto a 3D model to analyze surface continuity<\/p>\n<p>ZIP ETRANSMIT: Creates a Self-Extracting or Zipped Transmittal Package<\/p>\n<h2 id=\"go-to-top\"><a href=\"#top\">Go to top<\/a><\/h2>\n<p><span style=\"line-height: 1.5\">\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>You know that thing where you start typing a command and AutoCAD beats you to it, launching the command before you finish? Of course you do. Those are\u00a0called AutoCAD command aliases and you probably use them\u00a0a lot. Well, take a few minutes to browse the complete list of command aliases below and you&#8217;ll probably use [&hellip;]<\/p>\n","protected":false},"author":162,"featured_media":4383,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[893],"tags":[11,579,576],"class_list":["post-4377","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-learning","tag-autocad","tag-command-aliases","tag-keyboard-shortcuts","dhig-theme--light"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.3 (Yoast SEO v27.3) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>AutoCAD Command Aliases | Keyboard Shortcuts<\/title>\n<meta name=\"description\" content=\"Browse the complete list of AutoCAD command aliases and you&#039;ll probably use them a lot more. 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