Mechanical motion is all around. From a simple door hinge to a car cylinder piston, it is easy to forget that even the simplest real-world motions can be complex operations in 3D animation software. This class will explore several methods for automating complex motion animation in 3ds Max 2020. Designers will learn how to wire parameters, then import the assembly into 3ds Max, as well as how to create similar constraints using 3ds Max tools. You will learn strategies for building a hierarchy based on the animation requirements, basic parameter wiring, and setting up links and Inverse Kinematics to mimic specific constraints. The class will step through multiple short lessons that allow you to create the animation of specific moveable parts. Finally, attendees will see what advantages each tool has for different steps in the animation of complex motion.
- Learn how to wire parameters for rotational motion animation in 3ds Max 2020
- Learn how to simulate pivot constraints using 3ds Max tools suitable for animation
- Learn how to rig a mechanical assembly using Bones and Inverse Kinematics
- Learn how to create a keyframe animation to drive the assembly