Building designers and site designers often live in different worlds. We differ in the way we think, the design problems we face, and how we traditionally approach and document our projects in Revit software versus Civil 3D software. What we do share is a client who expects us to collaborate effectively-—regardless of the software we use. In this class, we’ll explore challenges faced when collaborating between Revit and Civil 3D, with a focus on how each software deals with internal coordinate systems and creating surfaces and topographies. We’ll explore what both sides really need from the other data-wise, the critical steps needed during import/export of the models, and the internal workflows for Revit teams when the building location needs to shift after coordinates are shared. Although we’ll briefly touch on available add-ins and recent BIM 360 collaboration options, we’ll be spending most of our time discussing a manual method that is immediately usable in any version of Revit or Civil 3D.
- Discover the innate differences between Revit and Civil 3D, and how to better discuss what you need from the other
- Define and share real-world coordinates between Civil 3D and Revit, and learn steps to take in Revit if the building must move
- Compare Revit and Civil 3D software’s unique interpretations of TIN Surfaces, and what Revit needs for better surface creation
- Learn how to identify and apply automation tools unveiled in recent releases of Revit, Civil 3D, and BIM 360