Ut_HKthATH4eww8X4xMDoxOjBrO-I4W8
Lecture    ED1660
Autodesk® Media & Entertainment: Rigorous Creativity in Core Academic Classes
Ut_HKthATH4eww8X4xMDoxOjBrO-I4W8
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Description

Autodesk products, in particular the entertainment creation suites, offer an opportunity to reinvent learning in language arts, social studies, and other core academic classes. By using a game or movie development approach to core subject learning, you can motivate your students to learn with the use of tools such as Autodesk® 3ds Max®, Autodesk Maya®, and other software products. The variety of Autodesk products, combined with the general principles that have already seen amazing classroom success, could reignite a passion for learning in so many students and schools. You can be part of the solution, as a mentor or teacher or business.

Key Learnings

  • Explain how industries, schools, and other leaders in the area can join together to create an authentic learning environment
  • Map out a plan to make their own "flavor" of project-based learning that blends the technical with the core classes
  • Describe how Autodesk products can create positive change in the non-technical classroom
  • Evaluate how they could begin to reach out to teachers of core classes in your school or area

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