Chapter 6 -- ENTITIES Section
3DFACE
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The following group codes apply to 3dface entities. In addition to the group codes described here, see "Common Group Codes for Entities." For information about abbreviations and formatting used in this table, see "Formatting Conventions in This Reference."
3dface group codes| Group codes | Description |
100 |
Subclass marker (AcDbFace) |
10 |
First corner (in WCS) |
20, 30 |
DXF: Y and Z values of first corner (in WCS) |
11 |
Second corner (in WCS) |
21, 31 |
DXF: Y and Z values of second corner (in WCS) |
12 |
Third corner (in WCS) |
22, 32 |
DXF: Y and Z values of third corner (in WCS) |
13 |
Fourth corner (in WCS). If only three corners are entered, this is the same as the third corner |
23, 33 |
DXF: Y and Z values of fourth corner (in WCS) |
70 |
Invisible edge flags (optional; default = 0): |