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Modeling a Joystick

Modeling a Joystick

Part 1: Creating the Joystick Handle
Introduction
In this tutorial, you will model a computer
joystick like the one below. You will be introduced to tools that
enable you to build surfaces from curves. As well, you will start
to use layers to organize your work. Finally, you will learn a way
to view and evaluate your work.
New tools used in this tutorial
- Curves
> Primitives > Circle
- Pick
> Point types > CV
- Pick
> Point types > Hull
- Curves
> New curves > New Curve by Edit Points
- Curves
> New curves > New Curve by CVs
- Surfaces
> Skin
- Surfaces
> Planar surfaces > Set planar
- Surfaces
> Swept surfaces > Extrude
New menu items used in this tutorial
- Layers
> New
- Layers
> Visibility > Invisible/Visible
- WindowDisplay
> Hardware Shade
New Control Panel tools you will use in this tutorial