Transform > Local > Set local axes
 
 
 

Allows you to rotate the local axes of the picked object.

Create clusters with properties for deformation

Constrain one object to another object

Use local instead of global axes

Interactive

Drag the mouse buttons to rotate the local axes relative to the world axes.

Object

Sets the local axes of all picked objects to match those of another object. The tool will prompt you to select the example object.

After you use this option, you are returned to Interactive mode.

Reset

Resets the local axes of all picked objects to match the orientation of the world co-ordinate system.

After you use this option, you are returned to Interactive mode.

Note that if a grouped object is affected by the rotations of its parents, its local axes will not match the world axes.