Selects all surfaces in a scene that have the
same shader assigned to them.
To pick all surfaces using the same shader
Pick
a surface with the shader of interest.
Choose Pick
> Object types > Pick by Shader.
All
surfaces to which that shader has been assigned are automatically
picked.
NoteIf
more than one surface is active when the Pick by Shader tool
is selected, all surfaces with those shaders (in the case of more
than one shader) are selected.
NoteYou can also pick the surface(s) after invoking
the tool.