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Drastically reduce the time needed to create customized, rigged and ready-to-animate 3D characters with Autodesk® Character Generator, a new, easy-to-use, web-based service. With Character Generator, users have control over a character’s body, face, clothes and hair, and can generate their customized character for use in popular animation packages and game engines.

  • Blend between two source characters - Choose two source characters from a library of male, female and “fantasy” ancestor models to globally blend between and create your desired character.
  • Fine-tune individual features with targeted blending  - Refine your characters on a per feature basis by individually blending specific areas, or by specifying different characters, per feature.
  • Skin, Eye and Hair control - Select from a number of skin, eye and hair styles to even-further customize the look of your character.
  • A range of customizable clothing and shoe styles - Choose from a number of coordinated and mix-and-match clothing options. Additionally, manipulate the color and texture of certain clothing items. 
  • Use Artistic Styles to add flair to your characters  - Use predetermined artistic styles, for example ‘gorn’ or ‘bulk’ , to add a particular look-and-feel to your characters. 
  • Save your character’s ‘DNA’ - Go back and modify saved characters at a later date to complete a character design or to repurpose your existing work to create a new character. 
  • Generate characters ready for animation - Choose from a selection of body and facial rigs to quickly move into the animation phase with your custom 3D character.  
  • Generate your character and select Level of Detail - Once your character design is complete, you can generate your character, at your desired LOD, in either the FBX or Maya file format.
  • Higher-quality source characters (new) - New male and female character options provide improved anatomical accuracy and higher-quality textures.
  • Export options control (new) - Set targeted options when exporting to individual or multiple content creation tools such as Maya, 3ds Max, as well as Unity to optimize your character generation settings for the destination software
  • Cloth and hair variant selection (new) - With more intuitive browsing and selection workflows, speed up the process of choosing and refining clothing and hair variations.

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