Change the way you approach editing effects with a powerful node-based compositing environment accessible directly from the timeline.
With ConnectFX, editors have a customizable palette of visual effects tools for simple transformations, advanced 3D compositing, and plug-in type effects. Move quickly from the timeline to ConnectFX using any segment, adjustment layer, or group of segments, and Smoke will build a node graph representing effects that have already been started in the timeline.
With source timeline view in ConnectFX, editors can now see source clips as a timeline within ConnectFX. This capability makes it possible to adjust the order of segments using trimming and editing controls, add transitions, and apply additional timeline FX to segments without leaving the ConnectFX environment.
Improved context viewing enables editors to define up to 10 context views while working in ConnectFX, allowing for faster navigation of complex schematics. Assign views through contextual menus, directly in the ConnectFX UI, or from keyboard hotkeys.
With the on-demand proxy workflow, generate proxies on a clip-by-clip basis, so it’s easier to maintain performance when working on complex projects that include select high-resolution media. In a complex composite, you can choose to create proxies on scrub, which can significantly increase interactivity on heavy ConnectFX composites.
Go beyond 2D layer-based effects with Action, a true 3D compositing environment within the video editing timeline. Action brings together keying, tracking, transformation, deformation, lighting, and shading tools in an interactive 3D workspace.
New Render layers enable editors to easily perform multiple passes of a composite simultaneously. Available output passes from Action now are Comp, Matte, Z-Depth, Shadow, and Ambient Occlusion.
In Action live preview, you can now always view composites at render resolution, so you can see a more accurate preview of rendered results and enjoy improved overall performance.
Now available as a timeline effect, editors can:
Analyze source footage to reproduce original camera movement and realistically composite elements into your shots.
With the new 3D tracker, you can better composite elements into a scene respecting real-world position, motion, and scale relative to the objects in a video sequence. A generated point cloud that references locations in 3D space makes it possible to snap an object into a specific location within a shot.
Access, build, and apply custom shaders and transitions using the powerful Matchbox GLSL shader creation tool, now available as a Timeline FX.
Apply a variety of third-party plug-in effects to your projects—from blurs and distortions, to lighting and transitions.
Import 3D geometry and create dynamic 3D titles with bevels, textures, and per-character animation controls.
With support for the FBX asset exchange and Alembic open interchange formats, Smoke can integrate true 3D geometry directly into composites.