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Improve brush-based workflows for polygons and textures.
3D sculpt with Volume or Surface Falloff modes.
Even out spaces between vertices with minimal change to the original mesh.
Create swirl-like effects on a mesh.
Get fast, smooth, accurate results.
True 3D painting across multiple channels.
Normal, displacement, and ambient occlusion maps.
Make any model symmetrical.
(video: 1:41 min.)
Measure between two points or along a curve. (video: 1:08 min.)