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Maya nParticles

Simulate a wide range of complex 3D dynamic effects. Create and render smoke, spray, dust, and pouring and sloshing liquids. Self-collisions enable nParticles to accumulate within volumes. Map shading attributes, such as radius, color, opacity, and incandescence over time (or over age, radius, speed).

  • Gain control by using flexible nConstraints without the need to write complex expressions.
  • Use geometry instancing to replace particles with objects.
  • Bidirectional interaction with Maya nCloth and Maya nHair.
Render smoke, spray, and dust