Preserve creative intent throughout lighting and rendering workflows with a sophisticated new color management system.
*This feature is exclusively available as part of the Maya 2015 Extension 1 release to customers on active Maintenance or Desktop Subscription.
Easily create advanced HLSL, GLSL, and CgFX viewport shaders with the ShaderFX real-time visual shader editor.
Eliminate the need to create and assign UVs to meshes by creating Ptex files in Mudbox 2015 3D digital sculpting and texture painting software or certain other texture painting applications and rendering them in mental ray for Maya.
Get a choice of integrated renderers in addition to the native Maya software renderer.
*Feature available only with network license.
Use intuitive brush-based tools.
Transform 3D scenes into compelling cartoon animations rendered with nonphotorealistic styles.
Work in a higher fidelity high-performance interactive environment to edit assets and images in less time.
*DX11Shader is available only on the Windows 64-bit operating system.
Take advantage of 3D shading, rendering, and camera features.
Get the benefit of a fully featured, high-performance, high dynamic range (HDR)-capable compositor.
Extract accurate 3D camera and motion data from live-action sequences and insert CG elements into a scene using MatchMover software.