Character skeleton creation
Create skeletons for your game characters faster with a set of built-in tools that make it easier for artists to set up characters for animation.
- Automatic biped skeleton generator with interactive editing
- Joint tool with symmetry and projected centering to create skeletons for non-biped game characters
- Easy-to-use, full-body inverse kinematic rigging with the HumanIK solver
- Animation retargeting between character models of different proportions to quickly animate large numbers of characters in your game
- Mirroring functionality speeds up the creation of character rigs.
- IK Pole Handles make it easier for artists to add inverse kinematics to custom character bone structures.