Expertly composite and create visual effects with new look development tools and improved color management. The new Lightbox and the addition of Matchbox in Action enables you to use GPU-accelerated GLSL shaders to solve artistic challenges right where they occur – in the 3D compositing environment. Improved color management provides more precision when developing looks.
Integrated into Action's lighting pipeline, Lightbox offers a new approach to look development that:
Matchbox in Action:
With color management improvements you can:
Use new Batch reel groups, a better versioning workflow, and multi-Batch in the Flame 2016 desktop for a context-based workflow that connects all the areas in the desktop: the timeline, Batch, and reels. Choose whichever toolset is right for the task during visual effects finishing and look development, for a faster path to completion.
New Batch groups not only create a continuous workflow between Batch and the reels, they also provide easier visual organization and gesturally editing of Batch sources.
Iterations provide a straightforward, efficient way to version and save work whether working alone or collaboratively.
The new Multi-Batch feature lets you instantly switch between multiple Batch setups in the Desktop. Not only does this enable faster, more fluid navigation, it provides more security for work done in Batch.
Improve interactive performance during client-attend sessions with better proxy handling, Reactor 3.0 for faster rendering in Action, and foreground export.
With better proxy handling, its easier to work on high-resolution projects such as 4K or UltraHD.
The indirect modules in Action render faster Reactor 3.0 performance improvements.
You can now export in the foreground with no need to pre-render. This both speeds up the export and doesn’t require framestore space. Foreground export is useful when time is short and the exporting has priority.
With a subscription to the Shotgun collaboration service, you can more easily integrate Flame Premium with other tools in your facility’s post-production pipeline.
With Shotgun, Flame-based facilities can more easily:
Navigate schematics, access node information, and handle node inputs that have different bit-depths, with several improvements in Batch and BFX that are based on user feedback.
Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker. Streamlined for forward and backward analysis, quick deletion of keyframes, quick reference updates, and automatic extrapolation, the Planar Tracker works in a way that is similar to the Stabilizer and is available in common Action objects (GMask, Perspective Grid, and Axis).
Built on an advanced algorithm, the tracking technology behind the Planar Tracker help you:
This feature was first made exclusively available to Autodesk Maintenance Subscription customers as part of Extension 2 for Autodesk Flame 2015 software.
Gain extended support for the latest cameras and formats with Flame 2016.
The entire Flame family now provides:
Better support creativity with an extensive editorial toolset in Batch FX and Reel Groups on the desktop.
First introduced in Flame 2015 Extension 2, workflow enhancements include the following: